mkkellogg / TrailRendererJS

3D object trail renderer for Three.js
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Issue with frustum culling #10

Open FlorentMasson opened 5 years ago

FlorentMasson commented 5 years ago

I has some issues with long trails disappearing because of frustum culling. One solution could be to set frustumCulled to false. Another one is to recompute this.geometry.computeBoundingSphere(); after every advance()