mkst / sm64-port

My mirror of the sm64-port. You probably want to look at the 3DS port branch: https://github.com/mkst/sm64-port/tree/3ds-port
https://discord.gg/7bcNTPK
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Using C3D_Fog rather than drawing over existing tris #36

Closed mkst closed 4 years ago

mkst commented 4 years ago

closes https://github.com/mkst/sm64-port/issues/3, should yield performance improvement in levels with fog (BOB, JRB, HMC)

Known issues: