Open mkulagowski opened 8 years ago
Projectile model is almost ready, along with animation - includes rotation and fire from "exhaust pipe".
Unfortunately in OGL-C++ project animations cannot be imported from models, so because fire animation is quite complicated (it's a noise modifier animation of the mesh and material), it won't be recreated there - maybe something simpler will be made with the use of particles later on.
The model will be updated as soon as proper physics and collision related things are set up in Blender and it's exported to the .bullet format.
Create 3d models in 3dsMax & Blender.