OGL-part of the project needs to use previously generated .bullet files and work with them.
Probably most of the object generation along with btRigidBody setup will be replaced.
All basic object classes are to stay intact, in case any new simple objects are needed in game.
OGL-part of the project needs to use previously generated .bullet files and work with them.
Probably most of the object generation along with btRigidBody setup will be replaced. All basic object classes are to stay intact, in case any new simple objects are needed in game.