mlarouche / ChronoTrigger-MSU1

ROM Hack that adds support for playing CD quality music in Chrono Trigger using MSU-1. I also hope to play the FMV from the PS1 version.
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Battle music? #3

Open Dizzy611 opened 9 years ago

Dizzy611 commented 9 years ago

I'm reading the code and I'm not understanding why exactly you're specifically excluding the battle music from playing using the MSU. Is there some issue with it that's not immediately obvious?

mlarouche commented 9 years ago

First it's a esthetic choice because when you play a new MSU-1 track, the position where the last where is not kept in memory and you can't resume where the track was paused. Since you hear the battle music all the time during an dungeon, I prefer to resume the MSU-1 dungeon music.

Secondly, when I play the MSU-1 battle music, the battle SFX are wrong because the SPC data with battle SFX is not loaded. I could find a better hook for battle to let the game upload the SPC data but not play it.

DoctorDan1986 commented 9 years ago

It's a shame the MSU-1 is limited to a single .PCM audio stream. If it was capable of just two, then most problems like this could be eliminated, as well as adding effects like crossfading, or even full voice acting. On Apr 24, 2015 10:26 AM, "Michaël Larouche" notifications@github.com wrote:

First it's a esthetic choice because when you play a new MSU-1 track, the position where the last where is not kept in memory and you can't resume where the track was paused. Since you hear the battle music all the time during an dungeon, I prefer to resume the MSU-1 dungeon music.

Secondly, when I play the MSU-1 battle music, the battle SFX are wrong because the SPC data with battle SFX is not loaded. I could find a better hook for battle to let the game upload the SPC data but not play it.

— Reply to this email directly or view it on GitHub https://github.com/mlarouche/ChronoTrigger-MSU1/issues/3#issuecomment-95948462 .

mlarouche commented 9 years ago

Yeah indeed !

DoctorDan1986 commented 9 years ago

Tell you what: I'll hold byuu down while you take a bat to his knees until he agrees to update the MSU-1 specifications. On Apr 24, 2015 10:32 AM, "Michaël Larouche" notifications@github.com wrote:

Yeah indeed !

— Reply to this email directly or view it on GitHub https://github.com/mlarouche/ChronoTrigger-MSU1/issues/3#issuecomment-95949553 .

mlarouche commented 9 years ago

In fact, someone just needs to do it, like a proof-of-concept so that ikari can implement it as well on the SD2SNES. Maybe someday...

Dizzy611 commented 9 years ago

the former is actually not something I'd considered, but it certainly makes sense

Dizzy611 commented 9 years ago

re: not being able to pause the field bgm in battle that is

kurrono commented 8 years ago

You still goin tp add the fmv..to chrono trigger. I uploaded a video on youtube with the fmv on already the audio of the fmv is on chrono_msu1-0.pcm and video data on chrono_msu.msu... Can we continue the one...Act raiser..plz