mlavik1 / UnityVolumeRendering

Volume rendering, implemented in Unity3D. Want to support the project? Donate a small sum to Save The Children(https://www.savethechildren.net/) or another charity, and send me a message, and I will be greatly motivated!
https://fosstodon.org/@unityvolrend
MIT License
453 stars 127 forks source link

Implement preintegrated transfer functions #21

Open mlavik1 opened 4 years ago

mlavik1 commented 4 years ago

This should allow you to reduce the sample rate (=> better performance) and still get visually good results.

mlavik1 commented 4 years ago

https://github.com/mlavik1/UnityVolumeRendering/tree/preintegration