Fixed evade maneuver being resetted too fast - just after calculating negative time to closest approach. Now, it is resetted after having safe zone free.
Added temporal fix to simulation's physics, where mass timeout of pitch angle is now approaximated for avoiding steep climp bug. There also was limiter added for pitch angle setting: range of (-45,45) degrees
Fixed evade maneuver being resetted too fast - just after calculating negative time to closest approach. Now, it is resetted after having safe zone free. Added temporal fix to simulation's physics, where mass timeout of pitch angle is now approaximated for avoiding steep climp bug. There also was limiter added for pitch angle setting: range of (-45,45) degrees