Closed wherfz closed 3 years ago
Its a bit long winded, but an important issue! Personally I find Blindsight as a powerful short range way to detect nearly anything very fun. The way I run it Monsters with Blindsight are not easily tricked and this leads to some very intense epic encounters.
Blindsight is far more available in the Kryx Houserules so it is important to define. Potentially we could make a clear distinction between Blindsense and Blindsight.
Blindsight can be sound, yes, but also smell, thermal sense, or insect antenna which can sense air motion and other signals. Hiding from sound blindsight simply means you are not making a noise. From smell and temperature it's a bit more difficult to justify, but I guess you can mask it with the environment.
Its essentially a weaker darkvision.
Blindsight is much stronger than Darkvision. Darkvision gives disadvantage on Perception in darkness as it is dim light. Blindsight does not.
Negates Illusionary spells like Blur and Mirror Image, where optical illusions provide disadvantage on attack rolls.
Stronger illusions create other senses like smell so I wouldn't say it negates all illusions, but some/most.
Counters Invisibility, Fog Cloud, Darkness, etc.
These are based on vision, so yes Blindsight would not be affected by them
Despite Blindsight being 'sound' based for some creatures, other creatures can still hide behind 'cover' with a stealth check (example in Sage Advise link). If it was sound based this doesn't make much sense unless the cover is soundproof.
Cover is not required as the stealth rules state "You can’t hide from a creature that can see you clearly" which has nothing to do with smell. Hiding from sound based blindsight is possible.
Blindsight lets you notice creatures that are invisible or those in the cover of Magical Darkness, Ash, or Fog.
Invisible doesn't make you unnoticed (hidden). That requires Stealth. Stealth still works against Blindsight.
For some reason, solid cover works, but gases, and liquids do not work
Not sure what this is refering to.
Another quote states "You can't hide from a creature if you're in its blindsight radius, unless magic cloaks your presence entirely." The only example I can think of for magic cloaking presence entirely is planar magic such as hiding on the ethereal plane.
I don't see this text anywhere in my rules. Is it somewhere in the books?
From the questions raised here, blindsight seems pretty clear to me and many of the issues seem like rule misunderstandings.
The issue on fog/gases is wrong! I misread something.
I don't see this text anywhere in my rules. Is it somewhere in the books? No, it was a clarification tweet from one of the creators of the rules. Found in the link I gave.
Is there anything that needs to be clarified? I'm unsure what needs to be done here.
Closing this issue as it feels clear to me. If there things that need to be clarified, please point them out specifically.
Defined in 5e...
Blindsight has the potential to be extremely powerful or outright ignorable based on the rules. Unfortunately the rules as written isn't very clear on what blindsight is.
Why does this matter
Things that Blindsight unarguably does
Contradictions/Issues in Defining Blindsight
Things I've Considered for my game:
What is the best way to define blindsight? Can it see behind cover? Through walls? All illusions? How do we categorize it it from truesight and tremorsense?