mlenser / kryx-rpg-issues

Issue tracker for Kryx RPG
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Take Cover action #954

Closed mlenser closed 2 years ago

mlenser commented 2 years ago

Should we add a Take Cover action? See https://2e.aonprd.com/Actions.aspx?ID=90

Take Cover Requirements You are benefiting from cover, are near a feature that allows you to take cover, or are prone. You press yourself against a wall or duck behind an obstacle to take better advantage of cover. If you would have standard cover, you instead gain greater cover, which provides a +4 circumstance bonus to AC; to Reflex saves against area effects; and to Stealth checks to Hide, Sneak, or otherwise avoid detection. Otherwise, you gain the benefits of standard cover (a +2 circumstance bonus instead). This lasts until you move from your current space, use an attack action, become unconscious, or end this effect as a free action.

Marcloure commented 2 years ago

Usually Dodge covers all "take a defensive stance" situations.

mlenser commented 2 years ago

Usually Dodge covers all "take a defensive stance" situations.

Dodge is 1 action to avoid 1 attack. Take Cover could be used to increase defense/reflex/stealth for a longer period. It would be useful in combat as it applies for the whole turn or outside of combat to be more stealthy.

Marcloure commented 2 years ago

This action basically increases half cover to 3/4-cover then? I think it's fine, but it should make you immobile or something, otherwise everyone will do it out of combat.

mlenser commented 2 years ago

This action basically increases half cover to 3/4-cover then? I think it's fine, but it should make you immobile or something, otherwise everyone will do it out of combat.

Did you read the pf2e version? 😛

This lasts until you move from your current space, use an attack action, become unconscious, or end this effect as a free action.

Marcloure commented 2 years ago

Oh sorry, I must have skipped the last line xd

I think it's cool then.

mlenser commented 2 years ago

Take cover action added.