Closed julianzhao88 closed 1 year ago
Hi @julianzhao88
Thank you for your interest in our work.
This error is coming from loading images as textures, where the path is defined here
If you have followed the commands from COLMAP exactly, you should expect a folder structure [like the following]:(https://github.com/mli0603/BlenderNeuralangelo/tree/main#0-running-colmap)
|__ dense (or your customized work directory)
|__ images (folder of undistorted images)
|__ sparse (folder of sparse reconstruction results)
|__ run-colmap-geometric.sh
|__ run-colmap-photometric.sh
Most likely your folder structure is different from what colmap is expecting.
same error here... the folder structure is:
|__ dense (or your customized work directory)
|__ images (folder of undistorted images)
|__ sparse (folder of sparse reconstruction results)
|__ run-colmap-geometric.sh
|__ run-colmap-photometric.sh
Hi @crazySyaoran
Thanks for the update. Would you mind sharing your colmap results with me (I.e., the ‘dense’ folder) so I can replicate your issue?
I updated my blender to latest version 3.5 and use English as language then the error message gone. Thank you.
I updated my blender to latest version 3.5 and use English as language then the error message gone. Thank you.
yes,use English,it works. Thanks
when I load COLMAP Data,there is an error Python: Traceback (most recent call last):File"neuralangelo addon.py", line 1095, in executeload camera(colmap data, context)File "neuralangelo addon.py", line 969 , in load camneragenerate camera plane texturelimage sequence)File "neuralangelo addon.py, line 897 , in generate camera plane texturematerial.node tree.links.new(image texture.outputs[ 'Color' ], principled bsdf inputs[Base Color'])AttributeError: 'NoneType' object has no attribute 'inputs' the version of blender is 3.5.1