mm0zct / Oculus_Touch_Steam_Link

SteamVR driver to enable Oculus Touch controllers with other headsets
MIT License
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Haptics are delayed in Beatsaber #10

Closed WattleFoxxo closed 1 year ago

WattleFoxxo commented 1 year ago

In the menu it's responsive but once the level starts the haptics get more and more delayed.

Specs: HMD: HP Reverb G2. OS: Windows 11 Pro 64 bit. CPU: Ryzen 7 7700X. RAM: 32 GB DDR5 GPU: AMD RX 6800XT

mm0zct commented 1 year ago

Thanks for the issue report, I had noticed this a while ago but it seemed to go away for me. It might be related to the intensity of the song - rapid notes might accumulate a deejay and then a quiet gap lets it catch up.

I'll look into it again the next time I have it all hooked up.

The only think I can think it might be just now it's that beat saber is sending haptic events with a duration of X, and sending them more frequently than 1/X, and I'm queuing them rather than dropping the over lap


From: WattleFoxxo @.> Sent: Wednesday, December 21, 2022 1:11:19 AM To: mm0zct/Oculus_Touch_Steam_Link @.> Cc: Subscribed @.***> Subject: [mm0zct/Oculus_Touch_Steam_Link] Haptics are delayed in Beatsaber (Issue #10)

In the menu it's responsive but once the level starts the haptics get more and more delayed.

Specs: HMD: HP Reverb G2. OS: Windows 11 Pro 64 bit. CPU: Ryzen 7 7700X. RAM: 32 GB DDR5 GPU: AMD RX 6800XT

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WattleFoxxo commented 1 year ago

I've also noticed the same thing in vrchat when hovering over lots of objects.

WattleFoxxo commented 1 year ago

A temp fix I found was trying it with every usb port and finding one that worked.

WattleFoxxo commented 1 year ago

This seems to be a oculus and usb issue.