Open dmitry-zhurav1ev opened 3 months ago
Thanks for the heads up, there's been issues like this with render in headset mode for a long time, which is why the alternative of using ovr_dummy exists to stop accidental interaction with oculus home. I'll have a look at some point of I can persuade it to work again. Can you share the rest of your setup please? What's the other headset you are using?
Thanks
Pico Neo 3 Link in DisplayPort mode (it works as a native SteamVR headset). Its controllers are disabled. Also I use continuous calibration with 3rd Touch controller firmly attached to the headset.
Haptic events are generating in the console, but no haptics on the controllers at all. Tried it with and without launching ovr_dummy.
Not a big problem though, since I found that Oculus Killer works well as an alternative to disable any rendering in CV1.