Closed mm201 closed 3 years ago
See https://github.com/mm201/pkmn-classic-framework/issues/42
Of note is that X % PoT is always the same as X & (PoT - 1) which is a worthwhile optimization, especially since gamestats Z constants tend to be PoTs.
See https://github.com/mm201/pkmn-classic-framework/issues/42