When rendering a scene with PerspectiveCamera, some values for yfov will cause the image to flip.
This is due to how the projection matrix is constructed in PerspectiveCamera.get_projection_matrix. On line 190 for some values of yfov, t = np.tan(self.yfov / 2.0) will be negative causing the image to be flipped
When rendering a scene with
PerspectiveCamera
, some values for yfov will cause the image to flip.This is due to how the projection matrix is constructed in
PerspectiveCamera.get_projection_matrix
. On line190
for some values of yfov,t = np.tan(self.yfov / 2.0)
will be negative causing the image to be flipped