Closed vperilla closed 1 year ago
Hey! This crate and the underlying libliquidfun-sys wrapper (that I am also working on) are very much works in progress. Try updating libliquidfun-sys with cargo update -p libliquidfun-sys
to get the latest git updates. Let me know if that helps! Your feedback on the API is very welcome.
Ok, that worked, thanks. In the past I worked with Box2d on some projects, now I'm learning Rust and having fun with Box2d at the same time.
I have now published the libliquidfun-sys package as a crate on crates.io and switched bevy_liquidfun to use it. This way the crates should stay better in sync. 😊
I'm also dabbling around in learning Rust (coming from Unity/C#). It's been fun so far, even though creating a C++ wrapper as the first thing is not necessarily the easiest way to start. 😄
When I try to build using:
cargo build
I received this error: