Flatpak builds were failing for several months, unfortunately I'm not notified for CI errors in master - only for PRs. I'm looking for a solution.
The error here is:
/run/build/pegasus-frontend/src/backend/ProcessLauncher.cpp: In member function ‘void ProcessLauncher::onLaunchRequested(const model::GameFile*)’:
/run/build/pegasus-frontend/src/backend/ProcessLauncher.cpp:168:48: error: no match for ‘operator%’ (operand types are ‘QLatin1String’ and ‘const QString’)
168 | QLatin1String("flatpak-spawn --host ") % game.launchCmd();
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ^ ~~~~~~~~~~~~~~~~
| | |
| QLatin1String const QString
Replacing the % by a + makes the flatpak build.
Launching flatpaks inside Pegasus works,
Flatpak builds were failing for several months, unfortunately I'm not notified for CI errors in master - only for PRs. I'm looking for a solution.
The error here is:
Replacing the
%
by a+
makes the flatpak build. Launching flatpaks inside Pegasus works,