Closed Shadowblitz16 closed 6 months ago
Operating System: Kubuntu 22.04 KDE Plasma Version: 5.24.7 KDE Frameworks Version: 5.92.0 Qt Version: 5.15.3 Kernel Version: 6.5.0-18-generic (64-bit) Graphics Platform: X11 Processors: 16 × AMD Ryzen 7 5700G with Radeon Graphics Memory: 15.0 GiB of RAM Graphics Processor: RENOIR
------------------------------------------------------------------------------- SMW 2.0 World Editor ------------------------------------------------------------------------------- ---------------- startup ---------------- [gfx] SDL 2.0.20 loaded. [gfx] SDL_image 2.0.5 loaded. [gfx] Renderer: opengl, accelerated [gfx] Game window initialized (640x480, 32bpp) loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/tilesets/SuperMarioWorldExtended/large.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/tilesets/SuperMarioWorldExtended/medium.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/tilesets/SuperMarioWorldExtended/small.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/tilesets/SMB2Extended/large.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/tilesets/SMB2Extended/medium.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/tilesets/SMB2Extended/small.png...done loading sprite (mode 1) 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/home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/tilesets/SMB3/small.png...done ---------------- loading graphics ---------------- loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/leveleditor/leveleditor_warp.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/leveleditor/leveleditor_warp_preview.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/leveleditor/leveleditor_warp_thumbnail.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/leveleditor/leveleditor_world_path.png...done Loading sprite (mode 2) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/leveleditor/leveleditor_selectedtile.png ...done Loading sprite (mode 2) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/leveleditor/leveleditor_dialog.png ...done Loading sprite (mode 2) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/leveleditor/leveleditor_shade.png ...done Loading sprite (mode 2) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/leveleditor/leveleditor_platform.png ...done loading font /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/fonts/font_small.png ... done loading font /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/fonts/font_large.png ... done ---------------- load world ---------------- loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/world/world_background.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/world/preview/world_background.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/world/thumbnail/world_background.png...done loading sprite (mode 1) 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(mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Retro/menu/menu_map_flags.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/menu/tour_markers.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/menu/menu_boxed_numbers.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/menu/game_countdown_numbers.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/menu/menu_warp_preview.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/menu/menu_warp_thumbnail.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/menu/menu_mapitems_preview.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/menu/menu_mapitems_thumbnail.png...done loading sprite (mode 1) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/menu/menu_announcement_icons.png...done Loading sprite (mode 2) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/leveleditor/leveleditor_platformstarttile.png ...done Loading sprite (mode 2) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/leveleditor/leveleditor_selectedtile.png ...done Loading sprite (mode 2) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/leveleditor/leveleditor_platform_path.png ...done loading map /home/shadowblitz16/Documents/Games/SuperMarioWar/maps/FTG_The Arctic.map (preview) [v1.8.0.1] ... done loading sprite (mode 3) /home/shadowblitz16/Documents/Games/SuperMarioWar/gfx/packs/Classic/backgrounds/Platforms_SafariHigh.png...done ---------------- ready, steady, go! ---------------- entering world editor loop... Warning: Program '/usr/local/games/smw-worldedit' crashed.
This might be related to #268 too.
@mmatyas is was a permission issue