mmatyas / supermariowar

A fan-made multiplayer Super Mario Bros. style deathmatch game
http://smwstuff.net
443 stars 75 forks source link

Suggestion: Add support for OGG loops #326

Closed AtomicLugia closed 5 months ago

AtomicLugia commented 5 months ago

I found a tutorial for RPG Maker VX Ace, where you can add "LOOPSTART" and "LOOPLENGTH" to OGG files with Audacity. "LOOPSTART" and "LOOPLENGTH" are measured in samples. This would be pretty handy to make for example some SNES Mario music loop correctly and seamless.

Is this possible to be implemented into Super Mario War? Since it has support for OGG files.

Magirus-Deutz commented 5 months ago

ogg loops is already supported. use "loopstart" and "loopend". i dont know what is that "LOOPLENGTH" but "loopend" command is working

mmatyas commented 5 months ago

I think this can be closed then.