Open SmartVulpe opened 9 years ago
Yeah. I keep getting this error on Unity5:
mmd-for-unity-proj-mmd-for-unity-de6d097/Editor/MMDLoader/Private/VMDConverter.cs(556,42): error CS0619: UnityEditor.AnimationUtility.SetAnimationType(UnityEngine.AnimationClip, UnityEditor.ModelImporterAnimationType)' is obsolete:
SetAnimationType is no longer supported'
Edit:
I guess I found the solution here https://github.com/alaa-eddine/Spriter2Unity/commit/07e38b29b61e12a5a384d22992600880c74aece9
daniellfranco I'm so sorry. I'm bussy now. I don't have many time for implement Unity5 version. I checked to run latest version in Unity4.6.
shadyueh Thanks! I will make your information to reference.
hi all. I patched for Unity5. But, MMD for Unity still not rendering transparent shaders. I don't understand Unity5 shaders. I lose no time in reporting. Thanks.
Thank you. Much appreciated.
2015-08-18 9:23 GMT-04:00 Eiichi Takebuchi notifications@github.com:
hey all. I patched for Unity5. But, MMD for Unity still not rendering transparent shaders. I don't understand Unity5 shaders. I lose no time in reporting. Thanks.
— Reply to this email directly or view it on GitHub https://github.com/mmd-for-unity-proj/mmd-for-unity/issues/41#issuecomment-132203183 .
Hi, any new updates?
hi.... to work with this system in unity 5.x.x you need just erase that error line: AnimationUtility.SetAnimationType(xxxxx); or hide it with //AnimationUtility.SetAnimationType()
maybe u get more errors but its enough to work ;)
It works .... it works in unity 5 .... but it is not sure that no more errors ... I tried it in unity 5.1.2f1 and it works
My vmd is not working, wonder if that is the problem if just simply comment out AnimationUtility.SetAnimationType()
Please update the code for the Unity 5.