We are trying using the plugin with a group that has many meshes with different materials. When we execute the script, the meshes look black and it does not render correctly, is there any limitation about this? I saw that your node has an attribute for shading group, only one shader is expected?
Hi,
We are trying using the plugin with a group that has many meshes with different materials. When we execute the script, the meshes look black and it does not render correctly, is there any limitation about this? I saw that your node has an attribute for shading group, only one shader is expected?
Thank you!