mmonem / blender2ogre

Automatically exported from code.google.com/p/blender2ogre
GNU Lesser General Public License v2.1
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Problem with bigger meshes and material files #16

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Selected one mesh (bigger, up to 10.000 Verts)
2. Export
3. Got single meshes and a wrong material-File

What is the expected output? What do you see instead?
All Textueres are on their right place, but i got some blue verts.
All single meshes are right, but there are to small (extra windows, doors.... 
instead a complete house)

What version of the product are you using? On what operating system?
Blender 2.57, Windows 7 64 bit

Please provide any additional information below.

Original issue reported on code.google.com by support....@googlemail.com on 26 Apr 2011 at 3:04

GoogleCodeExporter commented 8 years ago
please try with 0.3.8 and tell us if you get the same results

Original comment by goatman.py@gmail.com on 5 Jun 2011 at 10:27

GoogleCodeExporter commented 8 years ago
changing to invalid, bug reported on old version 0.3.8

Original comment by goatman.py@gmail.com on 27 Jun 2011 at 1:30