mmonem / blender2ogre

Automatically exported from code.google.com/p/blender2ogre
GNU Lesser General Public License v2.1
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export marks whole object as sharp #19

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. create any object and export it
2. after export go into edit mode and note that all edges are marked as sharp
3.

What is the expected output? What do you see instead?
- i expect that exporting does not change my mesh.

What version of the product are you using? On what operating system?
- OS: win7 64bit
- blender: r36608
- ogreexport: 0.3.4

Please provide any additional information below.

Original issue reported on code.google.com by Graue...@gmail.com on 11 May 2011 at 8:16

GoogleCodeExporter commented 8 years ago
should be fixed in 0.3.7

Original comment by goatman.py@gmail.com on 5 Jun 2011 at 10:23