mmonem / blender2ogre

Automatically exported from code.google.com/p/blender2ogre
GNU Lesser General Public License v2.1
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armature in all layers after exporting #35

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. create a armature
2. export animation to ogremeshy
3. select the armature and look at the layers in blender

What is the expected output? What do you see instead?
i dont expect any changes. i see that the armature is in every layer after 
exporting

What version of the product are you using? On what operating system?
0.52; win7 64bit; blender 2.59

Please provide any additional information below.
for exporting i use the ogre UI button in the blender info bar

Original issue reported on code.google.com by Graue...@gmail.com on 23 Aug 2011 at 8:33

GoogleCodeExporter commented 8 years ago
here a screenshot how the layer manager in blender looks like when only one 
armature is selected.

Original comment by Graue...@gmail.com on 23 Aug 2011 at 1:43

Attachments:

GoogleCodeExporter commented 8 years ago
fixed in the next release 0.5.3

Original comment by goatman.py@gmail.com on 1 Sep 2011 at 11:31