mmonem / blender2ogre

Automatically exported from code.google.com/p/blender2ogre
GNU Lesser General Public License v2.1
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Material Backface Cull option not reflected in exported material, always using cull_hardware clockwise #51

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
* What steps will reproduce the problem?
- Change Blender's renderer to Game
- Select a material, under Game settings uncheck backface culling

* What is the expected output? What do you see instead?
- The exported material should have "cull_hardware none" / "cull_software none" 
if backface culling is unchecked. Instead, it always has "cull_hardware 
clockwise"

* What version of the product are you using? On what operating system?
Latest blender2ogre source as of today / OS X / Blender 2.62

Original issue reported on code.google.com by mirza.ga...@gmail.com on 4 May 2012 at 8:25

GoogleCodeExporter commented 8 years ago

Original comment by goatman.py@gmail.com on 29 Jun 2012 at 3:21