A longstanding issue: seeking SPC files creates a long blocking call into game-music-emu.
This is because SPC music is played through opaque emulation of SNES DSP, without note data.
The DSP is stateful, so the playback code must be executed up to the desired seek time.
A longstanding issue: seeking SPC files creates a long blocking call into game-music-emu. This is because SPC music is played through opaque emulation of SNES DSP, without note data. The DSP is stateful, so the playback code must be executed up to the desired seek time.
https://cln.sh/FI0fxf