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pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
http://pbrt.org
BSD 2-Clause "Simplified" License
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Initial commit of texture cache.
#120
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mmp
opened
7 years ago
mmp
commented
7 years ago
(Not an actual pull request, just a hack to check the automated builds.)
(Not an actual pull request, just a hack to check the automated builds.)