mmp / pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
http://pbrt.org
BSD 2-Clause "Simplified" License
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pbrt-v3-scenes/landscape/f6-17.pbrt does not render #134

Closed nohtanoj closed 7 years ago

nohtanoj commented 7 years ago

Hi,

I tried rendering the "f6-17.pbrt" file in the landscapes directory inside pbrt-v3-scenes, but all I'm getting is a pattern that looks like brown noise, which is completely wrong.

I'm running "./pbrt pbrt-v3-scenes/landscape/f6-17.pbrt"

Am I doing something wrong?

image

Thanks

mmp commented 7 years ago

Hm, interesting. I'm seeing that as well. I'll dig into it!

nohtanoj commented 7 years ago

Great! Also, if this helps, I get a similar issue when trying to replace the perspective camera with a realistic camera inside simple/dof-dragons.pbrt (white noise instead of brown noise), so I think this problem might be somehow related to the realistic camera.