Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
"E:\pbrt-v3\build\Release\ALL_BUILD" cannot be started. The system cannot find the specified file.无法启动程序“E:\pbrt-v3\build\Release\ALL_BUILD”,系统找不到指定的文件 #201
在VS2017(Win10_64bits)上调试pbrt.cpp时显示无法启动程序“E:\pbrt-v3\build\Release\ALL_BUILD”,系统找不到指定的文件,是什么原因呢?求助,谢谢!
When debugging pbrt.cpp on VS2017 (Win10_64bits), it shows that the program "E:\pbrt-v3\build\Release\ALL_BUILD" cannot be started. The system cannot find the specified file. What is the reason? Help, thank you!
在VS2017(Win10_64bits)上调试pbrt.cpp时显示无法启动程序“E:\pbrt-v3\build\Release\ALL_BUILD”,系统找不到指定的文件,是什么原因呢?求助,谢谢! When debugging pbrt.cpp on VS2017 (Win10_64bits), it shows that the program "E:\pbrt-v3\build\Release\ALL_BUILD" cannot be started. The system cannot find the specified file. What is the reason? Help, thank you!