Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
I am seeing some artifacts with the Sobol sampler with 32 samples per pixel. They disappear at 64spp. Is this inherent in the Sobol sampler or just a bug? See the attached zip with the scene and two images.
I am seeing some artifacts with the Sobol sampler with 32 samples per pixel. They disappear at 64spp. Is this inherent in the Sobol sampler or just a bug? See the attached zip with the scene and two images.
bug.zip