Closed shadeops closed 4 years ago
This provides a fix for Issue #273
Alpha is used as a divisor in the TrowbridgeReitzDistribution and BeckmannDistribution so we initialize to a lower bound of 0.001.
This value was choosen as its less than the RoughnessToAlpha()'s lower bound and matches the bound in the Disney material.
Thanks!
This provides a fix for Issue #273
Alpha is used as a divisor in the TrowbridgeReitzDistribution and BeckmannDistribution so we initialize to a lower bound of 0.001.
This value was choosen as its less than the RoughnessToAlpha()'s lower bound and matches the bound in the Disney material.