Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Hi, I am new in pbrt.
I have my own 3D modeling software and also written my own scripts to convert my models to pbrt format.
I am trying to render my pbrt models by using Windows OS command line.
.\pbrt.exe Sphere.pbrt --outfile Sphere.png
But this is only using my CPU. How can I enable GPU instead of CPU? Kindly guide me if I am doing wrong.
Hi, I am new in pbrt. I have my own 3D modeling software and also written my own scripts to convert my models to pbrt format. I am trying to render my pbrt models by using Windows OS command line.
.\pbrt.exe Sphere.pbrt --outfile Sphere.png
But this is only using my CPU. How can I enable GPU instead of CPU? Kindly guide me if I am doing wrong.