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pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
http://pbrt.org
BSD 2-Clause "Simplified" License
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Fix the bug about the direction of Normal.
#67
Open
nothinglo
opened
8 years ago
nothinglo
commented
8 years ago
I have tested. It seems wrong direction of the triangle normal.
I have tested. It seems wrong direction of the triangle normal.