Closed pengsongyou closed 7 years ago
I am trying to render the subusrface-spheres from pbrt-v3-scene. The .pbrt is like below:
Film "image" "integer xresolution" [240] "integer yresolution" [180] Sampler "random" "integer pixelsamples" [1024] LookAt 0 -6 3 0 0 0 0 0 1 Camera "perspective" "float fov" 40 Integrator "path" WorldBegin AttributeBegin Rotate 90 0 0 1 Rotate -90 1 0 0 LightSource "infinite" "string mapname" "20060807_wells6_hd.exr" "color scale" [2.5 2.5 2.5] AttributeEnd Translate .4 0 0 AttributeBegin Translate -2.1 0 0 Material "subsurface" "string name" "Ketchup" "float uroughness" [0.05] "float vroughness" [0.05] "bool remaproughness" ["false"] Shape "sphere" "float radius" 1 AttributeEnd AttributeBegin # front left Translate .25 -.5 0 Material "subsurface" "string name" "Apple" "float uroughness" [0.05] "float vroughness" [0.05] "bool remaproughness" ["false"] Shape "sphere" "float radius" 1 AttributeEnd AttributeBegin Translate -1 3 0 # back rightn Material "subsurface" "string name" "Skin1" "float uroughness" [0.05] "float vroughness" [0.05] "bool remaproughness" ["false"] Shape "sphere" "float radius" 1 AttributeEnd AttributeBegin Translate 2 2.25 0 # back left Material "subsurface" "string name" "Coke" "float uroughness" [0.05] "float vroughness" [0.05] "bool remaproughness" ["false"] Shape "sphere" "float radius" 1 AttributeEnd AttributeBegin Material "plastic" "color Kd" [.1 .1 .1] "color Ks" [.7 .7 .7] "float roughness" .1 Translate 0 0 -1 Shape "trianglemesh" "point P" [ -30 -30 0 30 -30 0 30 30 0 -30 30 0 ] "float uv" [ 0 0 1 0 1 1 0 1 ] "integer indices" [ 0 1 2 2 3 0] AttributeEnd WorldEnd
However, in the middle of rendering using pbrt, I got the error:
Rendering: [++++++++++++++++++ ] (183.1s|149.8s) F1108 12:39:00.385815 54763520 geometry.h:242] Check failed: f != 0 (0 vs. 0) *** Check failure stack trace: *** @ 0x100225d51 google::LogMessage::Flush() @ 0x100229c03 google::LogMessageFatal::~LogMessageFatal() @ 0x1002266e9 google::LogMessageFatal::~LogMessageFatal() @ 0x10017f3a1 Vector3<>::operator/<>() @ 0x10002d69d SurfaceInteraction::SurfaceInteraction() @ 0x1001893e0 Triangle::Intersect() @ 0x1000db5dd GeometricPrimitive::Intersect() @ 0x100126a94 BVHAccel::Intersect() @ 0x100022275 SeparableBSSRDF::Sample_Sp() @ 0x100021a08 SeparableBSSRDF::Sample_S() @ 0x100145aff PathIntegrator::Li() @ 0x10002c8fa std::__1::__function::__func<>::operator()() @ 0x1000cda4d workerThreadFunc() @ 0x1000ce781 _ZNSt3__114__thread_proxyINS_5tupleIJPFviEiEEEEEPvS5_ @ 0x7fff8913e05a _pthread_body @ 0x7fff8913dfd7 _pthread_start Abort trap 6
It works well when the pixelsamples is 512 or less, but when it is 1024, pbrt stops working.
Do you have any idea what happens here? Thank you very much!
Thanks for reporting this! It was an interesting bug to track down; it eventually led to a ">" test that should have been ">=". Should be fixed now.
I am trying to render the subusrface-spheres from pbrt-v3-scene. The .pbrt is like below:
However, in the middle of rendering using pbrt, I got the error:
It works well when the pixelsamples is 512 or less, but when it is 1024, pbrt stops working.
Do you have any idea what happens here? Thank you very much!