Closed lucasamparo closed 1 year ago
Hi.. A simple search in google show a few scenes and tutorials.. like this: https://www.youtube.com/watch?v=mAJCvx6CHMo Cheers..
Hi. Thanks for the answer.
But I'm not using Blender. I'm looking for samples using PBRT...
I think it's difficult that someone has written a tutorial on this type of renders with Pbrt-v4 since the book was published just yesterday and I don't know of a complete implementation of this engine for any DCC's except maybe for Blender. Cheers..
Any version of PBRT would be useful to give me a start point.
There is no pbrt specific documentation for rendering underwater scenes. In general you will probably want to have some sort of participating media under the water to model the fine particles in the water. Sampling lighting effectively may be tricky with the standard volumetric path tracer; a bidirectional algorithm the the BDPT integrator or perhaps the Metropolis integrator (which is built on top of the BDPT one) may be your best bet.
Hi everyone. I did not find a community for this library, so I decided to ask here.
Are there some examples or tutorials for underwater scene rendering?
Thanks.