Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
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Illegal memory was encountered when mixed textures are used. #420
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Zhenyi-Liu opened 6 months ago
When mixed textures (such as the watercolor scene in pbrt-v4-scenes) are used with NSpectralSamples larger than 20, I encounter a CUDA error.:
With NSpectralSamples = 20, I got a different error:
this error can be reproduced when using this material:
Everything works fine with NSpectralSamples <=16.
Any clue will be helpful, I will keep looking into this issue.
Thanks!