The altitude is 360, which causes a lot of issues, both with it's climbing and the airspace awareness rules. Along with changing the individual scenario, also adding something that checks the altitude in spawnAircraft() in sim.go, that if the altitude is less than 1000, it will multiply its altitude by 100.
Example flightplan in the LIB scenario:
The altitude is 360, which causes a lot of issues, both with it's climbing and the airspace awareness rules. Along with changing the individual scenario, also adding something that checks the altitude in
spawnAircraft()
in sim.go, that if the altitude is less than 1000, it will multiply its altitude by 100.