mmtrt / leagueoflegends

Unofficial league of legends snap repo
https://snapcraft.io/leagueoflegends
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DXVK: No adapters found, looking for debugging help #200

Closed DirkyJerky closed 2 years ago

DirkyJerky commented 2 years ago
Specs Ubuntu 18.04.3 LTS Nvidia GeForce GTX 970 ...driver ver 470.82

Hello!

Sometime in the past several days, League's game client (not the launcher nor Riot client) started crashing with a popup of "Could not Initialize Graphics Device".
An hour or two of investigating later, I determined that DXVK was having issues, with all the relevant *_dxgi.log files showing the error warn: DXVK: No adapters found. Please check your device filter settings and Vulkan setup.

`*_dxgi.log` and `*_d3d9.log` ``` info: Game: League of Legends.exe info: DXVK: v1.9.1 info: Built-in extension providers: info: Win32 WSI info: OpenVR info: OpenXR info: OpenVR: could not open registry key, status 2 warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface warn: Skipping Vulkan 1.0 adapter: llvmpipe (LLVM 12.0.0, 256 bits) warn: Skipping Vulkan 1.0 adapter: llvmpipe (LLVM 12.0.0, 256 bits) warn: DXVK: No adapters found. Please check your device filter settings and Vulkan setup. info: Process set as DPI aware ```
`*_d3d11.log` ``` err: D3D11CreateDevice: No default adapter available ```
Output of `leagueoflegends.vulkaninfo` err: ``` WARNING: lavapipe is not a conformant vulkan implementation, testing use only. WARNING: lavapipe is not a conformant vulkan implementation, testing use only. WARNING: lavapipe is not a conformant vulkan implementation, testing use only. WARNING: lavapipe is not a conformant vulkan implementation, testing use only. ``` out: ``` ========== VULKANINFO ========== Vulkan Instance Version: 1.2.131 Instance Extensions: count = 18 ==================== VK_EXT_acquire_xlib_display : extension revision 1 VK_EXT_debug_report : extension revision 8 VK_EXT_debug_utils : extension revision 1 VK_EXT_direct_mode_display : extension revision 1 VK_EXT_display_surface_counter : extension revision 1 VK_KHR_device_group_creation : extension revision 1 VK_KHR_display : extension revision 23 VK_KHR_external_fence_capabilities : extension revision 1 VK_KHR_external_memory_capabilities : extension revision 1 VK_KHR_external_semaphore_capabilities : extension revision 1 VK_KHR_get_display_properties2 : extension revision 1 VK_KHR_get_physical_device_properties2 : extension revision 1 VK_KHR_get_surface_capabilities2 : extension revision 1 VK_KHR_surface : extension revision 25 VK_KHR_surface_protected_capabilities : extension revision 1 VK_KHR_wayland_surface : extension revision 6 VK_KHR_xcb_surface : extension revision 6 VK_KHR_xlib_surface : extension revision 6 Layers: count = 3 ======= VK_LAYER_LUNARG_standard_validation (LunarG Standard Validation Layer) Vulkan version 1.0.131, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id : 0 (llvmpipe (LLVM 12.0.0, 256 bits)) Layer-Device Extensions: count = 0 GPU id : 1 (llvmpipe (LLVM 12.0.0, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.2.73, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id : 0 (llvmpipe (LLVM 12.0.0, 256 bits)) Layer-Device Extensions: count = 0 GPU id : 1 (llvmpipe (LLVM 12.0.0, 256 bits)) Layer-Device Extensions: count = 0 VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.1.73, layer version 1: Layer Extensions: count = 0 Devices: count = 2 GPU id : 0 (llvmpipe (LLVM 12.0.0, 256 bits)) Layer-Device Extensions: count = 0 GPU id : 1 (llvmpipe (LLVM 12.0.0, 256 bits)) Layer-Device Extensions: count = 0 Presentable Surfaces: ===================== GPU id : 0 (llvmpipe (LLVM 12.0.0, 256 bits)): Surface types: count = 2 VK_KHR_xcb_surface VK_KHR_xlib_surface Formats: count = 2 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 4 PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 3 maxImageCount = 0 currentExtent: width = 256 height = 256 minImageExtent: width = 256 height = 256 maxImageExtent: width = 256 height = 256 maxImageArrayLayers = 1 supportedTransforms: SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform: SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: COMPOSITE_ALPHA_OPAQUE_BIT_KHR COMPOSITE_ALPHA_INHERIT_BIT_KHR supportedUsageFlags: IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT VkSurfaceCapabilities2EXT: -------------------------- supportedSurfaceCounters: None VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false GPU id : 1 (llvmpipe (LLVM 12.0.0, 256 bits)): Surface types: count = 2 VK_KHR_xcb_surface VK_KHR_xlib_surface Formats: count = 2 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 4 PRESENT_MODE_IMMEDIATE_KHR PRESENT_MODE_MAILBOX_KHR PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 3 maxImageCount = 0 currentExtent: width = 256 height = 256 minImageExtent: width = 256 height = 256 maxImageExtent: width = 256 height = 256 maxImageArrayLayers = 1 supportedTransforms: SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform: SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: COMPOSITE_ALPHA_OPAQUE_BIT_KHR COMPOSITE_ALPHA_INHERIT_BIT_KHR supportedUsageFlags: IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT VkSurfaceCapabilities2EXT: -------------------------- supportedSurfaceCounters: None VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false Groups: ======= Device Group Properties (Group 0): physicalDeviceCount: count = 1 llvmpipe (LLVM 12.0.0, 256 bits) (ID: 0) subsetAllocation = 0 Device Group Present Capabilities (Group 0): llvmpipe (LLVM 12.0.0, 256 bits) (ID: 0) Can present images from the following devices: llvmpipe (LLVM 12.0.0, 256 bits) (ID: 0) Present modes: DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR Device Group Properties (Group 1): physicalDeviceCount: count = 1 llvmpipe (LLVM 12.0.0, 256 bits) (ID: 0) subsetAllocation = 0 Device Group Present Capabilities (Group 1): llvmpipe (LLVM 12.0.0, 256 bits) (ID: 0) Can present images from the following devices: llvmpipe (LLVM 12.0.0, 256 bits) (ID: 0) Present modes: DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR Device Properties and Extensions: ================================= GPU0: VkPhysicalDeviceProperties: --------------------------- apiVersion = 4194306 (1.0.2) driverVersion = 1 (0x0001) vendorID = 0x10005 deviceID = 0x0000 deviceType = PHYSICAL_DEVICE_TYPE_CPU deviceName = llvmpipe (LLVM 12.0.0, 256 bits) VkPhysicalDeviceLimits: ----------------------- maxImageDimension1D = 16384 maxImageDimension2D = 16384 maxImageDimension3D = 4096 maxImageDimensionCube = 32768 maxImageArrayLayers = 2048 maxTexelBufferElements = 134217728 maxUniformBufferRange = 65536 maxStorageBufferRange = 134217728 maxPushConstantsSize = 128 maxMemoryAllocationCount = 4096 maxSamplerAllocationCount = 32768 bufferImageGranularity = 0x00000040 sparseAddressSpaceSize = 0x00000000 maxBoundDescriptorSets = 8 maxPerStageDescriptorSamplers = 32 maxPerStageDescriptorUniformBuffers = 16 maxPerStageDescriptorStorageBuffers = 16 maxPerStageDescriptorSampledImages = 128 maxPerStageDescriptorStorageImages = 16 maxPerStageDescriptorInputAttachments = 8 maxPerStageResources = 128 maxDescriptorSetSamplers = 32768 maxDescriptorSetUniformBuffers = 256 maxDescriptorSetUniformBuffersDynamic = 256 maxDescriptorSetStorageBuffers = 256 maxDescriptorSetStorageBuffersDynamic = 256 maxDescriptorSetSampledImages = 256 maxDescriptorSetStorageImages = 256 maxDescriptorSetInputAttachments = 256 maxVertexInputAttributes = 32 maxVertexInputBindings = 32 maxVertexInputAttributeOffset = 2047 maxVertexInputBindingStride = 2048 maxVertexOutputComponents = 128 maxTessellationGenerationLevel = 64 maxTessellationPatchSize = 32 maxTessellationControlPerVertexInputComponents = 128 maxTessellationControlPerVertexOutputComponents = 128 maxTessellationControlPerPatchOutputComponents = 128 maxTessellationControlTotalOutputComponents = 4096 maxTessellationEvaluationInputComponents = 128 maxTessellationEvaluationOutputComponents = 128 maxGeometryShaderInvocations = 32 maxGeometryInputComponents = 64 maxGeometryOutputComponents = 128 maxGeometryOutputVertices = 1024 maxGeometryTotalOutputComponents = 1024 maxFragmentInputComponents = 128 maxFragmentOutputAttachments = 8 maxFragmentDualSrcAttachments = 2 maxFragmentCombinedOutputResources = 8 maxComputeSharedMemorySize = 32768 maxComputeWorkGroupCount: count = 3 65535 65535 65535 maxComputeWorkGroupInvocations = 1024 maxComputeWorkGroupSize: count = 3 1024 1024 1024 subPixelPrecisionBits = 8 subTexelPrecisionBits = 8 mipmapPrecisionBits = 8 maxDrawIndexedIndexValue = 4294967295 maxDrawIndirectCount = 4294967295 maxSamplerLodBias = 16 maxSamplerAnisotropy = 16 maxViewports = 16 maxViewportDimensions: count = 2 16384 16384 viewportBoundsRange: count = 2 -32768 32768 viewportSubPixelBits = 0 minMemoryMapAlignment = 4096 minTexelBufferOffsetAlignment = 0x00000010 minUniformBufferOffsetAlignment = 0x00000010 minStorageBufferOffsetAlignment = 0x00000010 minTexelOffset = -32 maxTexelOffset = 31 minTexelGatherOffset = -32 maxTexelGatherOffset = 31 minInterpolationOffset = -2 maxInterpolationOffset = 2 subPixelInterpolationOffsetBits = 8 maxFramebufferWidth = 16384 maxFramebufferHeight = 16384 maxFramebufferLayers = 2048 framebufferColorSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferDepthSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferStencilSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferNoAttachmentsSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT maxColorAttachments = 8 sampledImageColorSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageIntegerSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageDepthSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageStencilSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT storageImageSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT maxSampleMaskWords = 1 timestampComputeAndGraphics = true timestampPeriod = 1 maxClipDistances = 8 maxCullDistances = 8 maxCombinedClipAndCullDistances = 8 discreteQueuePriorities = 2 pointSizeRange: count = 2 0 255 lineWidthRange: count = 2 1 1 pointSizeGranularity = 0.125 lineWidthGranularity = 0 strictLines = false standardSampleLocations = true optimalBufferCopyOffsetAlignment = 0x00000080 optimalBufferCopyRowPitchAlignment = 0x00000080 nonCoherentAtomSize = 0x00000040 VkPhysicalDeviceSparseProperties: --------------------------------- residencyStandard2DBlockShape = false residencyStandard2DMultisampleBlockShape = false residencyStandard3DBlockShape = false residencyAlignedMipSize = false residencyNonResidentStrict = false VkPhysicalDeviceDriverPropertiesKHR: ------------------------------------ driverID = UNKNOWN_VkDriverId driverName = llvmpipe driverInfo = Mesa 21.0.3 (LLVM 12.0.0) conformanceVersion = 1.0.0.0 VkPhysicalDeviceIDPropertiesKHR: -------------------------------- deviceUUID = 00000000-0000-0000-0000-000000000000 driverUUID = 00000000-0000-0000-0000-000000000000 deviceNodeMask = 0 deviceLUIDValid = false VkPhysicalDevicePushDescriptorPropertiesKHR: -------------------------------------------- maxPushDescriptors = 32 VkPhysicalDeviceTransformFeedbackPropertiesEXT: ----------------------------------------------- maxTransformFeedbackStreams = 4 maxTransformFeedbackBuffers = 4 maxTransformFeedbackBufferSize = 0xffffffff maxTransformFeedbackStreamDataSize = 512 maxTransformFeedbackBufferDataSize = 512 maxTransformFeedbackBufferDataStride = 512 transformFeedbackQueries = true transformFeedbackStreamsLinesTriangles = false transformFeedbackRasterizationStreamSelect = false transformFeedbackDraw = true VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 Device Extensions: count = 23 ------------------ VK_EXT_external_memory_dma_buf : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_post_depth_coverage : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_shader_stencil_export : extension revision 1 VK_EXT_transform_feedback : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_GOOGLE_decorate_string : extension revision 1 VK_GOOGLE_hlsl_functionality1 : extension revision 1 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_group : extension revision 1 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_incremental_present : extension revision 1 VK_KHR_maintenance1 : extension revision 1 VK_KHR_push_descriptor : extension revision 1 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 68 VkQueueFamilyProperties: ======================== queueProperties[0]: ------------------ minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER timestampValidBits = 64 present support = false VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 1 memoryHeaps[0]: size = 2147483648 (0x80000000) (2.00 GiB) budget = 5 usage = 5 flags: MEMORY_HEAP_DEVICE_LOCAL_BIT memoryTypes: count = 1 memoryTypes[0]: heapIndex = 0 propertyFlags = 0x000f: MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_X8_D24_UNORM_PACK32, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D24_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = false wideLines = false largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = false textureCompressionETC2 = false textureCompressionASTC_LDR = false textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = true fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = false shaderStorageImageMultisample = true shaderStorageImageReadWithoutFormat = false shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = false shaderSampledImageArrayDynamicIndexing = false shaderStorageBufferArrayDynamicIndexing = false shaderStorageImageArrayDynamicIndexing = false shaderClipDistance = true shaderCullDistance = true shaderFloat64 = true shaderInt64 = true shaderInt16 = false shaderResourceResidency = false shaderResourceMinLod = false sparseBinding = false sparseResidencyBuffer = false sparseResidencyImage2D = false sparseResidencyImage3D = false sparseResidency2Samples = false sparseResidency4Samples = false sparseResidency8Samples = false sparseResidency16Samples = false sparseResidencyAliased = false variableMultisampleRate = false inheritedQueries = false VkPhysicalDeviceIndexTypeUint8FeaturesEXT: ------------------------------------------ indexTypeUint8 = true VkPhysicalDeviceTransformFeedbackFeaturesEXT: --------------------------------------------- transformFeedback = true geometryStreams = true VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT: -------------------------------------------------- vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = false GPU1: ----- VkPhysicalDeviceProperties: --------------------------- apiVersion = 4194306 (1.0.2) driverVersion = 1 (0x0001) vendorID = 0x10005 deviceID = 0x0000 deviceType = PHYSICAL_DEVICE_TYPE_CPU deviceName = llvmpipe (LLVM 12.0.0, 256 bits) VkPhysicalDeviceLimits: ----------------------- maxImageDimension1D = 16384 maxImageDimension2D = 16384 maxImageDimension3D = 4096 maxImageDimensionCube = 32768 maxImageArrayLayers = 2048 maxTexelBufferElements = 134217728 maxUniformBufferRange = 65536 maxStorageBufferRange = 134217728 maxPushConstantsSize = 128 maxMemoryAllocationCount = 4096 maxSamplerAllocationCount = 32768 bufferImageGranularity = 0x00000040 sparseAddressSpaceSize = 0x00000000 maxBoundDescriptorSets = 8 maxPerStageDescriptorSamplers = 32 maxPerStageDescriptorUniformBuffers = 16 maxPerStageDescriptorStorageBuffers = 16 maxPerStageDescriptorSampledImages = 128 maxPerStageDescriptorStorageImages = 16 maxPerStageDescriptorInputAttachments = 8 maxPerStageResources = 128 maxDescriptorSetSamplers = 32768 maxDescriptorSetUniformBuffers = 256 maxDescriptorSetUniformBuffersDynamic = 256 maxDescriptorSetStorageBuffers = 256 maxDescriptorSetStorageBuffersDynamic = 256 maxDescriptorSetSampledImages = 256 maxDescriptorSetStorageImages = 256 maxDescriptorSetInputAttachments = 256 maxVertexInputAttributes = 32 maxVertexInputBindings = 32 maxVertexInputAttributeOffset = 2047 maxVertexInputBindingStride = 2048 maxVertexOutputComponents = 128 maxTessellationGenerationLevel = 64 maxTessellationPatchSize = 32 maxTessellationControlPerVertexInputComponents = 128 maxTessellationControlPerVertexOutputComponents = 128 maxTessellationControlPerPatchOutputComponents = 128 maxTessellationControlTotalOutputComponents = 4096 maxTessellationEvaluationInputComponents = 128 maxTessellationEvaluationOutputComponents = 128 maxGeometryShaderInvocations = 32 maxGeometryInputComponents = 64 maxGeometryOutputComponents = 128 maxGeometryOutputVertices = 1024 maxGeometryTotalOutputComponents = 1024 maxFragmentInputComponents = 128 maxFragmentOutputAttachments = 8 maxFragmentDualSrcAttachments = 2 maxFragmentCombinedOutputResources = 8 maxComputeSharedMemorySize = 32768 maxComputeWorkGroupCount: count = 3 65535 65535 65535 maxComputeWorkGroupInvocations = 1024 maxComputeWorkGroupSize: count = 3 1024 1024 1024 subPixelPrecisionBits = 8 subTexelPrecisionBits = 8 mipmapPrecisionBits = 8 maxDrawIndexedIndexValue = 4294967295 maxDrawIndirectCount = 4294967295 maxSamplerLodBias = 16 maxSamplerAnisotropy = 16 maxViewports = 16 maxViewportDimensions: count = 2 16384 16384 viewportBoundsRange: count = 2 -32768 32768 viewportSubPixelBits = 0 minMemoryMapAlignment = 4096 minTexelBufferOffsetAlignment = 0x00000010 minUniformBufferOffsetAlignment = 0x00000010 minStorageBufferOffsetAlignment = 0x00000010 minTexelOffset = -32 maxTexelOffset = 31 minTexelGatherOffset = -32 maxTexelGatherOffset = 31 minInterpolationOffset = -2 maxInterpolationOffset = 2 subPixelInterpolationOffsetBits = 8 maxFramebufferWidth = 16384 maxFramebufferHeight = 16384 maxFramebufferLayers = 2048 framebufferColorSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferDepthSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferStencilSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT framebufferNoAttachmentsSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT maxColorAttachments = 8 sampledImageColorSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageIntegerSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageDepthSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT sampledImageStencilSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT storageImageSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_4_BIT maxSampleMaskWords = 1 timestampComputeAndGraphics = true timestampPeriod = 1 maxClipDistances = 8 maxCullDistances = 8 maxCombinedClipAndCullDistances = 8 discreteQueuePriorities = 2 pointSizeRange: count = 2 0 255 lineWidthRange: count = 2 1 1 pointSizeGranularity = 0.125 lineWidthGranularity = 0 strictLines = false standardSampleLocations = true optimalBufferCopyOffsetAlignment = 0x00000080 optimalBufferCopyRowPitchAlignment = 0x00000080 nonCoherentAtomSize = 0x00000040 VkPhysicalDeviceSparseProperties: --------------------------------- residencyStandard2DBlockShape = false residencyStandard2DMultisampleBlockShape = false residencyStandard3DBlockShape = false residencyAlignedMipSize = false residencyNonResidentStrict = false VkPhysicalDeviceDriverPropertiesKHR: ------------------------------------ driverID = UNKNOWN_VkDriverId driverName = llvmpipe driverInfo = Mesa 21.0.3 (LLVM 12.0.0) conformanceVersion = 1.0.0.0 VkPhysicalDeviceIDPropertiesKHR: -------------------------------- deviceUUID = 00000000-0000-0000-0000-000000000000 driverUUID = 00000000-0000-0000-0000-000000000000 deviceNodeMask = 0 deviceLUIDValid = false VkPhysicalDevicePushDescriptorPropertiesKHR: -------------------------------------------- maxPushDescriptors = 32 VkPhysicalDeviceTransformFeedbackPropertiesEXT: ----------------------------------------------- maxTransformFeedbackStreams = 4 maxTransformFeedbackBuffers = 4 maxTransformFeedbackBufferSize = 0xffffffff maxTransformFeedbackStreamDataSize = 512 maxTransformFeedbackBufferDataSize = 512 maxTransformFeedbackBufferDataStride = 512 transformFeedbackQueries = true transformFeedbackStreamsLinesTriangles = false transformFeedbackRasterizationStreamSelect = false transformFeedbackDraw = true VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 Device Extensions: count = 23 ------------------ VK_EXT_external_memory_dma_buf : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_post_depth_coverage : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_shader_stencil_export : extension revision 1 VK_EXT_transform_feedback : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_GOOGLE_decorate_string : extension revision 1 VK_GOOGLE_hlsl_functionality1 : extension revision 1 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_group : extension revision 1 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_incremental_present : extension revision 1 VK_KHR_maintenance1 : extension revision 1 VK_KHR_push_descriptor : extension revision 1 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 68 VkQueueFamilyProperties: ======================== queueProperties[0]: ------------------ minImageTransferGranularity = (1,1,1) queueCount = 1 queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER timestampValidBits = 64 present support = false VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 1 memoryHeaps[0]: size = 2147483648 (0x80000000) (2.00 GiB) budget = 0 usage = 0 flags: MEMORY_HEAP_DEVICE_LOCAL_BIT memoryTypes: count = 1 memoryTypes[0]: heapIndex = 0 propertyFlags = 0x000f: MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_X8_D24_UNORM_PACK32, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D24_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: color images VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = false wideLines = false largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = false textureCompressionETC2 = false textureCompressionASTC_LDR = false textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = true fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = false shaderStorageImageMultisample = true shaderStorageImageReadWithoutFormat = false shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = false shaderSampledImageArrayDynamicIndexing = false shaderStorageBufferArrayDynamicIndexing = false shaderStorageImageArrayDynamicIndexing = false shaderClipDistance = true shaderCullDistance = true shaderFloat64 = true shaderInt64 = true shaderInt16 = false shaderResourceResidency = false shaderResourceMinLod = false sparseBinding = false sparseResidencyBuffer = false sparseResidencyImage2D = false sparseResidencyImage3D = false sparseResidency2Samples = false sparseResidency4Samples = false sparseResidency8Samples = false sparseResidency16Samples = false sparseResidencyAliased = false variableMultisampleRate = false inheritedQueries = false VkPhysicalDeviceIndexTypeUint8FeaturesEXT: ------------------------------------------ indexTypeUint8 = true VkPhysicalDeviceTransformFeedbackFeaturesEXT: --------------------------------------------- transformFeedback = true geometryStreams = true VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT: -------------------------------------------------- vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = false ```
Output of `vulkaninfo` out: ``` ========== VULKANINFO ========== Vulkan Instance Version: 1.1.126 Instance Extensions: count = 18 ==================== VK_EXT_acquire_xlib_display : extension revision 1 VK_EXT_debug_report : extension revision 9 VK_EXT_debug_utils : extension revision 2 VK_EXT_direct_mode_display : extension revision 1 VK_EXT_display_surface_counter : extension revision 1 VK_KHR_device_group_creation : extension revision 1 VK_KHR_display : extension revision 23 VK_KHR_external_fence_capabilities : extension revision 1 VK_KHR_external_memory_capabilities : extension revision 1 VK_KHR_external_semaphore_capabilities : extension revision 1 VK_KHR_get_display_properties2 : extension revision 1 VK_KHR_get_physical_device_properties2 : extension revision 2 VK_KHR_get_surface_capabilities2 : extension revision 1 VK_KHR_surface : extension revision 25 VK_KHR_surface_protected_capabilities : extension revision 1 VK_KHR_wayland_surface : extension revision 6 VK_KHR_xcb_surface : extension revision 6 VK_KHR_xlib_surface : extension revision 6 Layers: count = 6 ======= VK_LAYER_LUNARG_standard_validation (LunarG Standard Validation Layer) Vulkan version 1.0.126, layer version 1: Layer Extensions: count = 0 Devices: count = 1 GPU id : 0 (NVIDIA GeForce GTX 970) Layer-Device Extensions: count = 0 VK_LAYER_NV_optimus (NVIDIA Optimus layer) Vulkan version 1.2.175, layer version 1: Layer Extensions: count = 0 Devices: count = 1 GPU id : 0 (NVIDIA GeForce GTX 970) Layer-Device Extensions: count = 0 VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.2.136, layer version 1: Layer Extensions: count = 0 Devices: count = 1 GPU id : 0 (NVIDIA GeForce GTX 970) Layer-Device Extensions: count = 0 VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.2.136, layer version 1: Layer Extensions: count = 0 Devices: count = 1 GPU id : 0 (NVIDIA GeForce GTX 970) Layer-Device Extensions: count = 0 VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.2.136, layer version 1: Layer Extensions: count = 0 Devices: count = 1 GPU id : 0 (NVIDIA GeForce GTX 970) Layer-Device Extensions: count = 0 VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.2.136, layer version 1: Layer Extensions: count = 0 Devices: count = 1 GPU id : 0 (NVIDIA GeForce GTX 970) Layer-Device Extensions: count = 0 Presentable Surfaces: ===================== GPU id : 0 (NVIDIA GeForce GTX 970): Surface types: count = 2 VK_KHR_xcb_surface VK_KHR_xlib_surface Formats: count = 2 SurfaceFormat[0]: format = FORMAT_B8G8R8A8_UNORM colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR SurfaceFormat[1]: format = FORMAT_B8G8R8A8_SRGB colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR Present Modes: count = 3 PRESENT_MODE_FIFO_KHR PRESENT_MODE_FIFO_RELAXED_KHR PRESENT_MODE_IMMEDIATE_KHR VkSurfaceCapabilitiesKHR: ------------------------- minImageCount = 2 maxImageCount = 8 currentExtent: width = 256 height = 256 minImageExtent: width = 256 height = 256 maxImageExtent: width = 256 height = 256 maxImageArrayLayers = 1 supportedTransforms: SURFACE_TRANSFORM_IDENTITY_BIT_KHR currentTransform: SURFACE_TRANSFORM_IDENTITY_BIT_KHR supportedCompositeAlpha: COMPOSITE_ALPHA_OPAQUE_BIT_KHR supportedUsageFlags: IMAGE_USAGE_TRANSFER_SRC_BIT IMAGE_USAGE_TRANSFER_DST_BIT IMAGE_USAGE_SAMPLED_BIT IMAGE_USAGE_STORAGE_BIT IMAGE_USAGE_COLOR_ATTACHMENT_BIT IMAGE_USAGE_INPUT_ATTACHMENT_BIT VkSurfaceCapabilities2EXT: -------------------------- supportedSurfaceCounters: None VkSurfaceProtectedCapabilitiesKHR: ---------------------------------- supportsProtected = false Groups: ======= Device Group Properties (Group 0): physicalDeviceCount: count = 1 NVIDIA GeForce GTX 970 (ID: 0) subsetAllocation = 0 Device Group Present Capabilities (Group 0): NVIDIA GeForce GTX 970 (ID: 0) Can present images from the following devices: NVIDIA GeForce GTX 970 (ID: 0) Present modes: DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR Device Properties and Extensions: ================================= GPU0: VkPhysicalDeviceProperties: --------------------------- apiVersion = 4202671 (1.2.175) driverVersion = 1972666368 (0x75948000) vendorID = 0x10de deviceID = 0x13c2 deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU deviceName = NVIDIA GeForce GTX 970 VkPhysicalDeviceLimits: ----------------------- maxImageDimension1D = 16384 maxImageDimension2D = 16384 maxImageDimension3D = 2048 maxImageDimensionCube = 16384 maxImageArrayLayers = 2048 maxTexelBufferElements = 134217728 maxUniformBufferRange = 65536 maxStorageBufferRange = 4294967295 maxPushConstantsSize = 256 maxMemoryAllocationCount = 4294967295 maxSamplerAllocationCount = 4000 bufferImageGranularity = 0x00000400 sparseAddressSpaceSize = 0xffffffffff maxBoundDescriptorSets = 32 maxPerStageDescriptorSamplers = 1048576 maxPerStageDescriptorUniformBuffers = 15 maxPerStageDescriptorStorageBuffers = 1048576 maxPerStageDescriptorSampledImages = 1048576 maxPerStageDescriptorStorageImages = 1048576 maxPerStageDescriptorInputAttachments = 1048576 maxPerStageResources = 4294967295 maxDescriptorSetSamplers = 1048576 maxDescriptorSetUniformBuffers = 90 maxDescriptorSetUniformBuffersDynamic = 15 maxDescriptorSetStorageBuffers = 1048576 maxDescriptorSetStorageBuffersDynamic = 16 maxDescriptorSetSampledImages = 1048576 maxDescriptorSetStorageImages = 1048576 maxDescriptorSetInputAttachments = 1048576 maxVertexInputAttributes = 32 maxVertexInputBindings = 32 maxVertexInputAttributeOffset = 2047 maxVertexInputBindingStride = 2048 maxVertexOutputComponents = 128 maxTessellationGenerationLevel = 64 maxTessellationPatchSize = 32 maxTessellationControlPerVertexInputComponents = 128 maxTessellationControlPerVertexOutputComponents = 128 maxTessellationControlPerPatchOutputComponents = 120 maxTessellationControlTotalOutputComponents = 4216 maxTessellationEvaluationInputComponents = 128 maxTessellationEvaluationOutputComponents = 128 maxGeometryShaderInvocations = 32 maxGeometryInputComponents = 128 maxGeometryOutputComponents = 128 maxGeometryOutputVertices = 1024 maxGeometryTotalOutputComponents = 1024 maxFragmentInputComponents = 128 maxFragmentOutputAttachments = 8 maxFragmentDualSrcAttachments = 1 maxFragmentCombinedOutputResources = 16 maxComputeSharedMemorySize = 49152 maxComputeWorkGroupCount: count = 3 2147483647 65535 65535 maxComputeWorkGroupInvocations = 1536 maxComputeWorkGroupSize: count = 3 1536 1024 64 subPixelPrecisionBits = 8 subTexelPrecisionBits = 8 mipmapPrecisionBits = 8 maxDrawIndexedIndexValue = 4294967295 maxDrawIndirectCount = 4294967295 maxSamplerLodBias = 15 maxSamplerAnisotropy = 16 maxViewports = 16 maxViewportDimensions: count = 2 16384 16384 viewportBoundsRange: count = 2 -32768 32768 viewportSubPixelBits = 8 minMemoryMapAlignment = 64 minTexelBufferOffsetAlignment = 0x00000010 minUniformBufferOffsetAlignment = 0x00000100 minStorageBufferOffsetAlignment = 0x00000010 minTexelOffset = -8 maxTexelOffset = 7 minTexelGatherOffset = -32 maxTexelGatherOffset = 31 minInterpolationOffset = -0.5 maxInterpolationOffset = 0.4375 subPixelInterpolationOffsetBits = 4 maxFramebufferWidth = 16384 maxFramebufferHeight = 16384 maxFramebufferLayers = 2048 framebufferColorSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferDepthSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT framebufferStencilSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT framebufferNoAttachmentsSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT maxColorAttachments = 8 sampledImageColorSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageIntegerSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageDepthSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT sampledImageStencilSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT storageImageSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT maxSampleMaskWords = 1 timestampComputeAndGraphics = true timestampPeriod = 1 maxClipDistances = 8 maxCullDistances = 8 maxCombinedClipAndCullDistances = 8 discreteQueuePriorities = 2 pointSizeRange: count = 2 1 2047.94 lineWidthRange: count = 2 1 64 pointSizeGranularity = 0.0625 lineWidthGranularity = 0.0625 strictLines = true standardSampleLocations = true optimalBufferCopyOffsetAlignment = 0x00000001 optimalBufferCopyRowPitchAlignment = 0x00000001 nonCoherentAtomSize = 0x00000040 VkPhysicalDeviceSparseProperties: --------------------------------- residencyStandard2DBlockShape = true residencyStandard2DMultisampleBlockShape = true residencyStandard3DBlockShape = true residencyAlignedMipSize = false residencyNonResidentStrict = true VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT: ---------------------------------------------------- advancedBlendMaxColorAttachments = 1 advancedBlendIndependentBlend = false advancedBlendNonPremultipliedSrcColor = true advancedBlendNonPremultipliedDstColor = true advancedBlendCorrelatedOverlap = true advancedBlendAllOperations = true VkPhysicalDeviceConservativeRasterizationPropertiesEXT: ------------------------------------------------------- primitiveOverestimationSize = 0 maxExtraPrimitiveOverestimationSize = 0.75 extraPrimitiveOverestimationSizeGranularity = 0.25 primitiveUnderestimation = false conservativePointAndLineRasterization = true degenerateTrianglesRasterized = false degenerateLinesRasterized = false fullyCoveredFragmentShaderInputVariable = false conservativeRasterizationPostDepthCoverage = true VkPhysicalDeviceDepthStencilResolvePropertiesKHR: ------------------------------------------------- supportedDepthResolveModes: RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR RESOLVE_MODE_AVERAGE_BIT_KHR RESOLVE_MODE_MIN_BIT_KHR RESOLVE_MODE_MAX_BIT_KHR supportedStencilResolveModes: RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR RESOLVE_MODE_MIN_BIT_KHR RESOLVE_MODE_MAX_BIT_KHR independentResolveNone = true independentResolve = true VkPhysicalDeviceDescriptorIndexingPropertiesEXT: ------------------------------------------------ maxUpdateAfterBindDescriptorsInAllPools = 4294967295 shaderUniformBufferArrayNonUniformIndexingNative = true shaderSampledImageArrayNonUniformIndexingNative = true shaderStorageBufferArrayNonUniformIndexingNative = true shaderStorageImageArrayNonUniformIndexingNative = true shaderInputAttachmentArrayNonUniformIndexingNative = true robustBufferAccessUpdateAfterBind = true quadDivergentImplicitLod = true maxPerStageDescriptorUpdateAfterBindSamplers = 1048576 maxPerStageDescriptorUpdateAfterBindUniformBuffers = 15 maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576 maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576 maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576 maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576 maxPerStageUpdateAfterBindResources = 4294967295 maxDescriptorSetUpdateAfterBindSamplers = 1048576 maxDescriptorSetUpdateAfterBindUniformBuffers = 90 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15 maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16 maxDescriptorSetUpdateAfterBindSampledImages = 1048576 maxDescriptorSetUpdateAfterBindStorageImages = 1048576 maxDescriptorSetUpdateAfterBindInputAttachments = 1048576 VkPhysicalDeviceDiscardRectanglePropertiesEXT: ---------------------------------------------- maxDiscardRectangles = 8 VkPhysicalDeviceDriverPropertiesKHR: ------------------------------------ driverID = DRIVER_ID_NVIDIA_PROPRIETARY_KHR driverName = NVIDIA driverInfo = 470.82.00 conformanceVersion = 1.2.6.0 VkPhysicalDeviceExternalMemoryHostPropertiesEXT: ------------------------------------------------ minImportedHostPointerAlignment = 0x00001000 VkPhysicalDeviceFloatControlsPropertiesKHR: ------------------------------------------- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL_KHR shaderSignedZeroInfNanPreserveFloat16 = true shaderSignedZeroInfNanPreserveFloat32 = true shaderSignedZeroInfNanPreserveFloat64 = true shaderDenormPreserveFloat16 = false shaderDenormPreserveFloat32 = false shaderDenormPreserveFloat64 = false shaderDenormFlushToZeroFloat16 = false shaderDenormFlushToZeroFloat32 = false shaderDenormFlushToZeroFloat64 = false shaderRoundingModeRTEFloat16 = true shaderRoundingModeRTEFloat32 = true shaderRoundingModeRTEFloat64 = true shaderRoundingModeRTZFloat16 = false shaderRoundingModeRTZFloat32 = true shaderRoundingModeRTZFloat64 = true VkPhysicalDeviceIDProperties: ----------------------------- deviceUUID = c56d257-b854-879b-b69-fe4cd8b6e28b driverUUID = 74a65bf0-2b43-b39f-c2ca-b5c90dfe71 deviceNodeMask = 1 deviceLUIDValid = false VkPhysicalDeviceInlineUniformBlockPropertiesEXT: ------------------------------------------------ maxInlineUniformBlockSize = 256 maxPerStageDescriptorInlineUniformBlocks = 32 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32 maxDescriptorSetInlineUniformBlocks = 32 maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32 VkPhysicalDeviceLineRasterizationPropertiesEXT: ----------------------------------------------- lineSubPixelPrecisionBits = 8 VkPhysicalDeviceMaintenance3Properties: --------------------------------------- maxPerSetDescriptors = 4294967295 maxMemoryAllocationSize = 0xffe00000 VkPhysicalDeviceMultiviewProperties: ------------------------------------ maxMultiviewViewCount = 32 maxMultiviewInstanceIndex = 134217727 VkPhysicalDevicePCIBusInfoPropertiesEXT: ---------------------------------------- pciDomain = 0 pciBus = 1 pciDevice = 0 pciFunction = 0 VkPhysicalDevicePointClippingProperties: ---------------------------------------- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY VkPhysicalDeviceProtectedMemoryProperties: ------------------------------------------ protectedNoFault = false VkPhysicalDevicePushDescriptorPropertiesKHR: -------------------------------------------- maxPushDescriptors = 32 VkPhysicalDeviceSampleLocationsPropertiesEXT: --------------------------------------------- sampleLocationSampleCounts: SAMPLE_COUNT_1_BIT SAMPLE_COUNT_2_BIT SAMPLE_COUNT_4_BIT SAMPLE_COUNT_8_BIT SAMPLE_COUNT_16_BIT maxSampleLocationGridSize: width = 1 height = 1 sampleLocationCoordinateRange: count = 2 0 0.9375 sampleLocationSubPixelBits = 4 variableSampleLocations = true VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT: ------------------------------------------------- filterMinmaxSingleComponentFormats = true filterMinmaxImageComponentMapping = true VkPhysicalDeviceSubgroupProperties: ----------------------------------- subgroupSize = 32 supportedStages: SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL supportedOperations: SUBGROUP_FEATURE_BASIC_BIT SUBGROUP_FEATURE_VOTE_BIT SUBGROUP_FEATURE_ARITHMETIC_BIT SUBGROUP_FEATURE_BALLOT_BIT SUBGROUP_FEATURE_SHUFFLE_BIT SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT SUBGROUP_FEATURE_CLUSTERED_BIT SUBGROUP_FEATURE_QUAD_BIT SUBGROUP_FEATURE_PARTITIONED_BIT_NV quadOperationsInAllStages = true VkPhysicalDeviceSubgroupSizeControlPropertiesEXT: ------------------------------------------------- minSubgroupSize = 32 maxSubgroupSize = 32 maxComputeWorkgroupSubgroups = 3145728 requiredSubgroupSizeStages: SHADER_STAGE_VERTEX_BIT SHADER_STAGE_TESSELLATION_CONTROL_BIT SHADER_STAGE_TESSELLATION_EVALUATION_BIT SHADER_STAGE_GEOMETRY_BIT SHADER_STAGE_FRAGMENT_BIT SHADER_STAGE_COMPUTE_BIT SHADER_STAGE_ALL_GRAPHICS SHADER_STAGE_ALL VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT: -------------------------------------------------- storageTexelBufferOffsetAlignmentBytes = 0x00000010 storageTexelBufferOffsetSingleTexelAlignment = true uniformTexelBufferOffsetAlignmentBytes = 0x00000010 uniformTexelBufferOffsetSingleTexelAlignment = true VkPhysicalDeviceTimelineSemaphorePropertiesKHR: ----------------------------------------------- maxTimelineSemaphoreValueDifference = 2147483647 VkPhysicalDeviceTransformFeedbackPropertiesEXT: ----------------------------------------------- maxTransformFeedbackStreams = 4 maxTransformFeedbackBuffers = 4 maxTransformFeedbackBufferSize = 0xffffffffffffffff maxTransformFeedbackStreamDataSize = 2048 maxTransformFeedbackBufferDataSize = 512 maxTransformFeedbackBufferDataStride = 2048 transformFeedbackQueries = true transformFeedbackStreamsLinesTriangles = false transformFeedbackRasterizationStreamSelect = true transformFeedbackDraw = true VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT: ---------------------------------------------------- maxVertexAttribDivisor = 4294967295 Device Extensions: count = 118 VK_EXT_4444_formats : extension revision 1 VK_EXT_blend_operation_advanced : extension revision 2 VK_EXT_buffer_device_address : extension revision 2 VK_EXT_calibrated_timestamps : extension revision 1 VK_EXT_color_write_enable : extension revision 1 VK_EXT_conditional_rendering : extension revision 2 VK_EXT_conservative_rasterization : extension revision 1 VK_EXT_custom_border_color : extension revision 12 VK_EXT_depth_clip_enable : extension revision 1 VK_EXT_depth_range_unrestricted : extension revision 1 VK_EXT_descriptor_indexing : extension revision 2 VK_EXT_discard_rectangles : extension revision 1 VK_EXT_display_control : extension revision 1 VK_EXT_extended_dynamic_state : extension revision 1 VK_EXT_extended_dynamic_state2 : extension revision 1 VK_EXT_external_memory_host : extension revision 1 VK_EXT_fragment_shader_interlock : extension revision 1 VK_EXT_global_priority : extension revision 2 VK_EXT_global_priority_query : extension revision 1 VK_EXT_host_query_reset : extension revision 1 VK_EXT_image_robustness : extension revision 1 VK_EXT_index_type_uint8 : extension revision 1 VK_EXT_inline_uniform_block : extension revision 1 VK_EXT_line_rasterization : extension revision 1 VK_EXT_memory_budget : extension revision 1 VK_EXT_pci_bus_info : extension revision 2 VK_EXT_physical_device_drm : extension revision 1 VK_EXT_pipeline_creation_cache_control : extension revision 3 VK_EXT_pipeline_creation_feedback : extension revision 1 VK_EXT_post_depth_coverage : extension revision 1 VK_EXT_private_data : extension revision 1 VK_EXT_provoking_vertex : extension revision 1 VK_EXT_queue_family_foreign : extension revision 1 VK_EXT_robustness2 : extension revision 1 VK_EXT_sample_locations : extension revision 1 VK_EXT_sampler_filter_minmax : extension revision 2 VK_EXT_scalar_block_layout : extension revision 1 VK_EXT_separate_stencil_usage : extension revision 1 VK_EXT_shader_atomic_float : extension revision 1 VK_EXT_shader_demote_to_helper_invocation : extension revision 1 VK_EXT_shader_image_atomic_int64 : extension revision 1 VK_EXT_shader_subgroup_ballot : extension revision 1 VK_EXT_shader_subgroup_vote : extension revision 1 VK_EXT_shader_viewport_index_layer : extension revision 1 VK_EXT_subgroup_size_control : extension revision 2 VK_EXT_texel_buffer_alignment : extension revision 1 VK_EXT_tooling_info : extension revision 1 VK_EXT_transform_feedback : extension revision 1 VK_EXT_vertex_attribute_divisor : extension revision 3 VK_EXT_vertex_input_dynamic_state : extension revision 2 VK_EXT_ycbcr_image_arrays : extension revision 1 VK_KHR_16bit_storage : extension revision 1 VK_KHR_8bit_storage : extension revision 1 VK_KHR_bind_memory2 : extension revision 1 VK_KHR_buffer_device_address : extension revision 1 VK_KHR_copy_commands2 : extension revision 1 VK_KHR_create_renderpass2 : extension revision 1 VK_KHR_dedicated_allocation : extension revision 3 VK_KHR_depth_stencil_resolve : extension revision 1 VK_KHR_descriptor_update_template : extension revision 1 VK_KHR_device_group : extension revision 4 VK_KHR_draw_indirect_count : extension revision 1 VK_KHR_driver_properties : extension revision 1 VK_KHR_external_fence : extension revision 1 VK_KHR_external_fence_fd : extension revision 1 VK_KHR_external_memory : extension revision 1 VK_KHR_external_memory_fd : extension revision 1 VK_KHR_external_semaphore : extension revision 1 VK_KHR_external_semaphore_fd : extension revision 1 VK_KHR_get_memory_requirements2 : extension revision 1 VK_KHR_image_format_list : extension revision 1 VK_KHR_imageless_framebuffer : extension revision 1 VK_KHR_maintenance1 : extension revision 2 VK_KHR_maintenance2 : extension revision 1 VK_KHR_maintenance3 : extension revision 1 VK_KHR_multiview : extension revision 1 VK_KHR_pipeline_executable_properties : extension revision 1 VK_KHR_push_descriptor : extension revision 2 VK_KHR_relaxed_block_layout : extension revision 1 VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3 VK_KHR_sampler_ycbcr_conversion : extension revision 14 VK_KHR_separate_depth_stencil_layouts : extension revision 1 VK_KHR_shader_atomic_int64 : extension revision 1 VK_KHR_shader_clock : extension revision 1 VK_KHR_shader_draw_parameters : extension revision 1 VK_KHR_shader_float16_int8 : extension revision 1 VK_KHR_shader_float_controls : extension revision 4 VK_KHR_shader_non_semantic_info : extension revision 1 VK_KHR_shader_subgroup_extended_types : extension revision 1 VK_KHR_shader_terminate_invocation : extension revision 1 VK_KHR_spirv_1_4 : extension revision 1 VK_KHR_storage_buffer_storage_class : extension revision 1 VK_KHR_swapchain : extension revision 70 VK_KHR_swapchain_mutable_format : extension revision 1 VK_KHR_synchronization2 : extension revision 1 VK_KHR_timeline_semaphore : extension revision 2 VK_KHR_uniform_buffer_standard_layout : extension revision 1 VK_KHR_variable_pointers : extension revision 1 VK_KHR_vulkan_memory_model : extension revision 3 VK_KHR_workgroup_memory_explicit_layout : extension revision 1 VK_KHR_zero_initialize_workgroup_memory : extension revision 1 VK_NVX_multiview_per_view_attributes : extension revision 1 VK_NV_coverage_reduction_mode : extension revision 1 VK_NV_dedicated_allocation : extension revision 1 VK_NV_dedicated_allocation_image_aliasing : extension revision 1 VK_NV_device_diagnostic_checkpoints : extension revision 2 VK_NV_device_diagnostics_config : extension revision 1 VK_NV_device_generated_commands : extension revision 3 VK_NV_fill_rectangle : extension revision 1 VK_NV_fragment_coverage_to_color : extension revision 1 VK_NV_framebuffer_mixed_samples : extension revision 1 VK_NV_geometry_shader_passthrough : extension revision 1 VK_NV_inherited_viewport_scissor : extension revision 1 VK_NV_sample_mask_override_coverage : extension revision 1 VK_NV_shader_sm_builtins : extension revision 1 VK_NV_shader_subgroup_partitioned : extension revision 1 VK_NV_viewport_array2 : extension revision 1 VK_NV_viewport_swizzle : extension revision 1 VkQueueFamilyProperties[0]: ========================== minImageTransferGranularity = (1, 1, 1) queueCount = 16 queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING timestampValidBits = 64 present support: VK_KHR_xcb_surface = true VK_KHR_xlib_surface = true VkQueueFamilyProperties[1]: ========================== minImageTransferGranularity = (1, 1, 1) queueCount = 2 queueFlags = QUEUE_TRANSFER | QUEUE_SPARSE_BINDING timestampValidBits = 64 present support = false VkPhysicalDeviceMemoryProperties: ================================= memoryHeaps: count = 3 memoryHeaps[0]: size = 4294967296 (0x100000000) (4.00 GiB) budget = 3597074432 usage = 0 flags: MEMORY_HEAP_DEVICE_LOCAL_BIT memoryHeaps[1]: size = 12562799616 (0x2eccd1c00) (11.70 GiB) budget = 12562799616 usage = 0 flags: None memoryHeaps[2]: size = 257949696 (0x0f600000) (246.00 MiB) budget = 246415360 usage = 11534336 flags: MEMORY_HEAP_DEVICE_LOCAL_BIT memoryTypes: count = 11 memoryTypes[0]: heapIndex = 1 propertyFlags = 0x0000: None usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: None memoryTypes[1]: heapIndex = 1 propertyFlags = 0x0000: None usable for: IMAGE_TILING_OPTIMAL: color images IMAGE_TILING_LINEAR: None memoryTypes[2]: heapIndex = 1 propertyFlags = 0x0000: None usable for: IMAGE_TILING_OPTIMAL: FORMAT_D16_UNORM IMAGE_TILING_LINEAR: None memoryTypes[3]: heapIndex = 1 propertyFlags = 0x0000: None usable for: IMAGE_TILING_OPTIMAL: FORMAT_X8_D24_UNORM_PACK32, FORMAT_D24_UNORM_S8_UINT IMAGE_TILING_LINEAR: None memoryTypes[4]: heapIndex = 1 propertyFlags = 0x0000: None usable for: IMAGE_TILING_OPTIMAL: FORMAT_D32_SFLOAT IMAGE_TILING_LINEAR: None memoryTypes[5]: heapIndex = 1 propertyFlags = 0x0000: None usable for: IMAGE_TILING_OPTIMAL: FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: None memoryTypes[6]: heapIndex = 1 propertyFlags = 0x0000: None usable for: IMAGE_TILING_OPTIMAL: FORMAT_S8_UINT IMAGE_TILING_LINEAR: None memoryTypes[7]: heapIndex = 0 propertyFlags = 0x0001: MEMORY_PROPERTY_DEVICE_LOCAL_BIT usable for: IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_X8_D24_UNORM_PACK32, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D24_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT IMAGE_TILING_LINEAR: None memoryTypes[8]: heapIndex = 1 propertyFlags = 0x0006: MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: None memoryTypes[9]: heapIndex = 1 propertyFlags = 0x000e: MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT MEMORY_PROPERTY_HOST_CACHED_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: None memoryTypes[10]: heapIndex = 2 propertyFlags = 0x0007: MEMORY_PROPERTY_DEVICE_LOCAL_BIT MEMORY_PROPERTY_HOST_VISIBLE_BIT MEMORY_PROPERTY_HOST_COHERENT_BIT usable for: IMAGE_TILING_OPTIMAL: None IMAGE_TILING_LINEAR: None VkPhysicalDeviceFeatures: ========================= robustBufferAccess = true fullDrawIndexUint32 = true imageCubeArray = true independentBlend = true geometryShader = true tessellationShader = true sampleRateShading = true dualSrcBlend = true logicOp = true multiDrawIndirect = true drawIndirectFirstInstance = true depthClamp = true depthBiasClamp = true fillModeNonSolid = true depthBounds = true wideLines = true largePoints = true alphaToOne = true multiViewport = true samplerAnisotropy = true textureCompressionETC2 = false textureCompressionASTC_LDR = false textureCompressionBC = true occlusionQueryPrecise = true pipelineStatisticsQuery = true vertexPipelineStoresAndAtomics = true fragmentStoresAndAtomics = true shaderTessellationAndGeometryPointSize = true shaderImageGatherExtended = true shaderStorageImageExtendedFormats = true shaderStorageImageMultisample = true shaderStorageImageReadWithoutFormat = true shaderStorageImageWriteWithoutFormat = true shaderUniformBufferArrayDynamicIndexing = true shaderSampledImageArrayDynamicIndexing = true shaderStorageBufferArrayDynamicIndexing = true shaderStorageImageArrayDynamicIndexing = true shaderClipDistance = true shaderCullDistance = true shaderFloat64 = true shaderInt64 = true shaderInt16 = true shaderResourceResidency = true shaderResourceMinLod = true sparseBinding = true sparseResidencyBuffer = true sparseResidencyImage2D = true sparseResidencyImage3D = true sparseResidency2Samples = true sparseResidency4Samples = true sparseResidency8Samples = true sparseResidency16Samples = true sparseResidencyAliased = true variableMultisampleRate = true inheritedQueries = true VkPhysicalDevice16BitStorageFeatures: ------------------------------------- storageBuffer16BitAccess = true uniformAndStorageBuffer16BitAccess = true storagePushConstant16 = true storageInputOutput16 = false VkPhysicalDevice8BitStorageFeaturesKHR: --------------------------------------- storageBuffer8BitAccess = true uniformAndStorageBuffer8BitAccess = true storagePushConstant8 = true VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT: -------------------------------------------------- advancedBlendCoherentOperations = true VkPhysicalDeviceBufferDeviceAddressFeaturesEXT: ----------------------------------------------- bufferDeviceAddress = true bufferDeviceAddressCaptureReplay = false bufferDeviceAddressMultiDevice = true VkPhysicalDeviceConditionalRenderingFeaturesEXT: ------------------------------------------------ conditionalRendering = true inheritedConditionalRendering = true VkPhysicalDeviceDepthClipEnableFeaturesEXT: ------------------------------------------- depthClipEnable = true VkPhysicalDeviceDescriptorIndexingFeaturesEXT: ---------------------------------------------- shaderInputAttachmentArrayDynamicIndexing = true shaderUniformTexelBufferArrayDynamicIndexing = true shaderStorageTexelBufferArrayDynamicIndexing = true shaderUniformBufferArrayNonUniformIndexing = true shaderSampledImageArrayNonUniformIndexing = true shaderStorageBufferArrayNonUniformIndexing = true shaderStorageImageArrayNonUniformIndexing = true shaderInputAttachmentArrayNonUniformIndexing = true shaderUniformTexelBufferArrayNonUniformIndexing = true shaderStorageTexelBufferArrayNonUniformIndexing = true descriptorBindingUniformBufferUpdateAfterBind = false descriptorBindingSampledImageUpdateAfterBind = true descriptorBindingStorageImageUpdateAfterBind = true descriptorBindingStorageBufferUpdateAfterBind = true descriptorBindingUniformTexelBufferUpdateAfterBind = true descriptorBindingStorageTexelBufferUpdateAfterBind = true descriptorBindingUpdateUnusedWhilePending = true descriptorBindingPartiallyBound = true descriptorBindingVariableDescriptorCount = true runtimeDescriptorArray = true VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT: --------------------------------------------------- fragmentShaderSampleInterlock = true fragmentShaderPixelInterlock = true fragmentShaderShadingRateInterlock = true VkPhysicalDeviceHostQueryResetFeaturesEXT: ------------------------------------------ hostQueryReset = true VkPhysicalDeviceImagelessFramebufferFeaturesKHR: ------------------------------------------------ imagelessFramebuffer = true VkPhysicalDeviceIndexTypeUint8FeaturesEXT: ------------------------------------------ indexTypeUint8 = true VkPhysicalDeviceInlineUniformBlockFeaturesEXT: ---------------------------------------------- inlineUniformBlock = true descriptorBindingInlineUniformBlockUpdateAfterBind = true VkPhysicalDeviceLineRasterizationFeaturesEXT: --------------------------------------------- rectangularLines = true bresenhamLines = true smoothLines = true stippledRectangularLines = true stippledBresenhamLines = true stippledSmoothLines = true VkPhysicalDeviceMultiviewFeatures: ---------------------------------- multiview = true multiviewGeometryShader = true multiviewTessellationShader = true VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR: -------------------------------------------------------- pipelineExecutableInfo = true VkPhysicalDeviceProtectedMemoryFeatures: ---------------------------------------- protectedMemory = false VkPhysicalDeviceSamplerYcbcrConversionFeatures: ----------------------------------------------- samplerYcbcrConversion = true VkPhysicalDeviceScalarBlockLayoutFeaturesEXT: --------------------------------------------- scalarBlockLayout = true VkPhysicalDeviceShaderAtomicInt64FeaturesKHR: --------------------------------------------- shaderBufferInt64Atomics = true shaderSharedInt64Atomics = true VkPhysicalDeviceShaderClockFeaturesKHR: --------------------------------------- shaderSubgroupClock = true shaderDeviceClock = true VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT: ---------------------------------------------------------- shaderDemoteToHelperInvocation = true VkPhysicalDeviceShaderDrawParametersFeatures: --------------------------------------------- shaderDrawParameters = true VkPhysicalDeviceShaderFloat16Int8FeaturesKHR: --------------------------------------------- shaderFloat16 = false shaderInt8 = true VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR: ------------------------------------------------------- shaderSubgroupExtendedTypes = true VkPhysicalDeviceSubgroupSizeControlFeaturesEXT: ----------------------------------------------- subgroupSizeControl = true computeFullSubgroups = true VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT: ------------------------------------------------ texelBufferAlignment = true VkPhysicalDeviceTimelineSemaphoreFeaturesKHR: --------------------------------------------- timelineSemaphore = true VkPhysicalDeviceTransformFeedbackFeaturesEXT: --------------------------------------------- transformFeedback = true geometryStreams = true VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR: ------------------------------------------------------- uniformBufferStandardLayout = true VkPhysicalDeviceVariablePointersFeatures: ----------------------------------------- variablePointersStorageBuffer = true variablePointers = true VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT: -------------------------------------------------- vertexAttributeInstanceRateDivisor = true vertexAttributeInstanceRateZeroDivisor = true VkPhysicalDeviceVulkanMemoryModelFeaturesKHR: --------------------------------------------- vulkanMemoryModel = true vulkanMemoryModelDeviceScope = true vulkanMemoryModelAvailabilityVisibilityChains = true VkPhysicalDeviceYcbcrImageArraysFeaturesEXT: -------------------------------------------- ycbcrImageArrays = true ```
`leagueoflegends.vkcube-nv` ![Screenshot_20211110_142653](https://user-images.githubusercontent.com/5100130/141188944-6ec04a56-9043-41bd-a11d-80db35ba77f4.png)

So I guess for some reason vulkan in the snap cant reach my GPU? I really have no clue how to remedy this, but I'll keep on trying.

Running the previous vulkaninfo commands with VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/nvidia_icd.json yields identical output for vulkaninfo but errors with /build/vulkan-tools-KEbD_A/vulkan-tools-1.2.131.1+dfsg1/vulkaninfo/vulkaninfo.h:458: failed with ERROR_INITIALIZATION_FAILED for leagueoflegends.vulkaninfo

Background With league version 11.17 I switched to using DXVK with no issues, and I know DXVK was working because the FPS hud was appearing (after which I always preppend DXVK_HUD=0 to the run command), and fps was noticeably improved with using it too.

Sometime in the past few days I did reinstall the league snap, because of a bug with the riot client update. Might have occured been before this started happening, but I do remember the game working after the reinstall, I think. Additionally, I have a second installation for the PBE that I never messed with (and hadn't even used for many weeks), which is having the same identical DXVK issue.
Main installation is on the snap revision 111, pbe installation on revision 95.

I haven't updated any system packages/drivers around when it happened, though looking in my dpkg history I did install vulkan-tools and vulkan-utils four days ago. I just uninstalled them to no avail, I might restart my computer to see if it does anything.

Yesterday I updated the nvidia driver (still on version 470, newer revision), no change.

If there is any advice you can give I would very much appreciate it. I do have some more things to try.

I just have no clue what the issue is here, because I'm very unfamiliar with the snap isolation system or whatever is at play. The fact that the issue just popped up on a working installation confuses me.

mmtrt commented 2 years ago

can you retest vkcube non nv one after snap refresh see if it works now.

DirkyJerky commented 2 years ago

EDIT: Regular runner works again now, the workaround I had found detailed below


And I appear to have fixed it? By prepending VK_ICD_FILENAMES=/var/lib/snapd/lib/vulkan/icd.d/nvidia_icd.json to the run command, I was able to get leagueoflegends.vulkaninfo to find my GPU, and the dxvk debug logs show it as well.

Now to try a game and.... It works!!

Looking more I see that the leagueoflegends.leagueoflegendsnv runner uses that exact variable, guess that's what I'm going to be running from now on.

Still perplexed as to why the usual way just randomly broke like that, but oh well I can play Ultimate spellbook on the PBE now :D

Cheers!

DirkyJerky commented 2 years ago

can you retest vkcube non nv one after snap refresh see if it works now.

Indeed, after a snap refresh the regular vkcube works now, and leagueoflegends.vulkaninfo does find my GPU again without telling it where the ICD files are.

Thanks @mmtrt I appreciate your work very much :)