Closed ghost closed 4 months ago
UPDATE
Again compiled wine
4.20
with fixes from wine-lol repo and pushedwine-platform-4-staging
tobeta
&candidate
.Tested this and it works fine now in snap side.
NOTE:
Those who had installed
wine-platform-4-staging
snap from link that I had posted here need to do this to get new update from snap server.sudo snap revert wine-platform-4-staging sudo snap update
This made it all work again AND the client is way more responsive and less laggy for me. Thank you!!
Hi,
I just created this account, to thank you for the work, just :
snap update
- is invalid cmd, need to use snap refresh
...
but all working, thanks
@drupalranger Thats really wierd I did not faced such issues in my main system kubuntu 19.10
though I'll test game in laptop to reproduce these issues.
@newhoa Yeah 4.20
wine have improved thing but rito
have too fixed launcher performance issues could be that.
@P264nuuk Thanks updated post.
Hey, I'm having a weird issue. I was able to play a game with no issues at all but then I start the game without keyboard and after alt tab I get keyboard back but the camera get locked.
I know it might be something from Ubuntu but not sure. I normally play on my laptop with extended screens, not sure if that might be a problem now. It hasn't before.
Cheers.
I had to run snap run leagueoflegends.winecfg
and check "Automatically capture the mouse in full-screen windows" although I still need to alt+tab once to get the keyboard working ..
This is interesting. I still get fonts bug and launcher crash after few seconds from when I enter password and log in.
First I tried refreshing wine snaps to --beta and --candidate.
Then I tried recreating WINEPREFIX from backed up game files and completely removed and reinstalled all snaps while at it.
Tried two times, using backed up game files, and one time with a completely fresh install and running all the hacks needed for the game to run (winxp, chmod 0 of new launcher). leagueoflegends.winecfg
shows that the wine is in version 4.20
Any ideas what could be wrong? What systems are you guys using? Which graphic cards?
@jpobeda
I was able to play a game with no issues at all but then I start the game without keyboard and after alt tab I get keyboard back but the camera get locked.
This happens sometimes. Restarting the game should help. Happened to me like a week ago.
I've spend a considerable amount of time on it today. I've upgraded Ubuntu 19.04 to 19.10,
then installed OBS wine repo (howto).
From the OBS repo I've installed i386 versions of winehq-staging and wine-staging using:
sudo apt install --install-suggests winehq-staging:i386 wine-staging:i386
Now league can be run using system wine with:
wine $HOME/snap/leagueoflegends/....../LeagueClient.exe
Had to block the new launcher by changing owner of the launcher files.
All this allows to install and run the launcher and go past the character select. However, the game after character select doesn't work :(
I've stumbled upon something when trying to run winetricks on snap league:
leagueoflegends.winetricks
would say that:
You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit versions of packages. If you encounter problems, please retest in a clean 32-bit WINEPREFIX before reporting a bug.
Using winetricks 20190912-next - sha256sum: 192dadb0ef20e6925552c6ac6e43b5ea4956ee1ff401948686ca929b54f5660e with wine-4.20 (Staging) and WINEARCH=win64
Is it possible that for some reason snap-wine is x64 instead of 32bit? Could that explain persistence of the fonts issue that doesn't happen to other people?
Before creating your wineprefix, you should do: export WINEARCH=win32
Le dim. 24 nov. 2019 21:40, Ignacy notifications@github.com a écrit :
I've spend a considerable amount of time on it today. I've upgraded Ubuntu 19.04 to 19.10, then installed OBS wine repo (howto) https://www.linuxuprising.com/2019/09/how-to-install-wine-staging-development.html . From the OBS repo I've installed i386 versions of winehq-staging and wine-staging using: sudo apt install --install-suggests winehq-staging:i386 wine-staging:i386 Now league can be run using system wine with: wine $HOME/snap/leagueoflegends/....../LeagueClient.exe Had to block the new launcher by changing owner of the launcher files.
All this allows to install and run the launcher and go past the character select. However, the game after character select doesn't work :(
I've stumbled upon something when trying to run winetricks on snap league: leagueoflegends.winetricks would say that:
You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit versions of packages. If you encounter problems, please retest in a clean 32-bit WINEPREFIX before reporting a bug.
Using winetricks 20190912-next - sha256sum: 192dadb0ef20e6925552c6ac6e43b5ea4956ee1ff401948686ca929b54f5660e with wine-4.20 (Staging) and WINEARCH=win64
Is it possible that for some reason snap-wine is x64 instead of 32bit? Could that explain persistence of the fonts issue that doesn't happen to other people?
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updated League + os updated as well snaps on my laptop which were not done since months on this system and then I recreated wineprefix and booted up game all worked as expected.
OS Manjaro Linux
@mmtrt @Getta91 Thanks for your support guys! You are awesome! In two weeks I'll be back home and I'll have another go. I'd rather try Manjaro or Arch than install Windows ^^
So for me the game partly works, it still fails to open some screens like Hotkey list in settings, Collection page, I've tried to reinstall it again, and scanned logs again, I see strange segfaults, this is what I get when I try to open Collections page :
000028.287| ERROR| Assertion failed!
#####################
000117.931| ERROR| BrowserProcess::OnRenderProcessTerminated browserId = 1, status = "segmentation fault"
000117.961| ERROR| Browser Process Info:
Process Memory:
1193M free.
2548M reserved.
353M commited.
Largest free block is 1022M.
PageFaultCount: 0
PeakWorkingSetSize: 279M
WorkingSetSize: 243M
QuotaPeakPagedPoolUsage: 0M
QuotaPagedPoolUsage: 0M
QuotaPeakNonPagedPoolUsage: 0M
QuotaNonPagedPoolUsage: 0M
PagefileUsage: 186M
PeakPagefileUsage: 186M
PrivateUsage: 0M
Process Info:
ThreadCount: 38
000117.961| ERROR| Render process terminated with exit code -3
#################
LeagueClientUxRender caused ACCESS_VIOLATION in module LeagueClientUxRender
Write to location 00000000 caused an access violation.
User Information:
User Name: drupalranger
Computer Name: tornado
OS Info:
Windows XP Service Pack 2 Professional, x64
System Information:
12 processor(s), type 586.
31% of memory in use.
31756M total physical memory.
21809M free physical memory.
35664M total paging file.
25717M free paging file.
4095M total virtual memory.
4095M free virtual memory.
Process Memory:
1126M free.
2438M reserved.
530M commited.
Largest free block is 129M.
PageFaultCount: 0
PeakWorkingSetSize: 444M
WorkingSetSize: 435M
QuotaPeakPagedPoolUsage: 0M
QuotaPagedPoolUsage: 0M
QuotaPeakNonPagedPoolUsage: 0M
QuotaNonPagedPoolUsage: 0M
PagefileUsage: 326M
PeakPagefileUsage: 326M
PrivateUsage: 0M
Process Info:
ThreadCount: 37
$: WINEARCH=win32 leagueoflegends.winecfg
> wine: WINEARCH set to win64 but '/home/igi/snap/leagueoflegends/common/.wine' is a 32-bit installation.
Wine inside the snap doesn't read the env variable. Is there a way to set a variable inside of the snap? Tried with export too, echo $WINEARCH
returns win32, but the snap complains that the WINEARCH is set to win64.
wine arch env is hardcoded thats why it wouldn't accept user define env, I'll make it user changeable in morning.
Thanks Taki!
On Tue, Dec 24, 2019, 20:13 Taqi Raza <> wrote:
Preview: wine arch env is hardcoded thats why it wouldn't accept user --> SPAM? CLICK to BLOCK https://dnt.abine.com/#/block_email/bd1cb5c6@opayq.com/
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wine arch env is hardcoded thats why it wouldn't accept user define env, I'll make it user changeable in morning.
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@mmtrt Can confirm that it's a purely Ubuntu related issue. Got the game working on Manjaro without any work, just pulled the league snap, refreshed wine snaps to candidates and the game worked without fixing fonts or anything like that. Thanks again taki!
Makes me wonder if the workarounds shouldn't be removed from the README, eventually replaced with suggestion to use another system. What do you think?
League of Legends screen record with error; ...and one more link if the first will not work. In this video file all about the problem, as much as I may show. Error log after run league of legends from xterm. Lubuntu 18.10 cosmic x86_64 with Linux kernel 4.18.0-25-generic Anything additional information is needed?