Closed mmyers closed 3 years ago
Implement a map mode using the terrain_override lists from terrain.txt (EU4).
Example of a terrain definition:
forest = { color = { 31 116 16 } type = forest sound_type = forest movement_cost = 1.25 defence = 1 combat_width = -0.20 supply_limit = 4 local_development_cost = 0.2 nation_designer_cost_multiplier = 0.9 terrain_override = { 2 4 8 9 11 18 29 30 31 315 4123 4124 # Sweden 309 1955 #Russia 2611 996 997 998 2575 #n am 1054 1046 10 993 1011 2572 2583 2671 978 980 2022 2517 2573 2582 2593 960 1085 1246 } }
Provinces in the terrain_override list have the forest terrain regardless of their color in terrain.bmp.
Implement a map mode using the terrain_override lists from terrain.txt (EU4).
Example of a terrain definition:
Provinces in the terrain_override list have the forest terrain regardless of their color in terrain.bmp.