I achieved these changes by using a 1000hz low-pass filter, as well as a -2DB amplification, both in Audacity
My main two reasons for wanting this change is that A. the current samples are quite harsh on the ears, and B. as the title suggests, the current samples do not sound like how they do in-game
Old chime samples:
https://user-images.githubusercontent.com/48618519/215288933-7650eddc-945f-4510-b1ce-99305645694e.mp4
New chime samples:
https://user-images.githubusercontent.com/48618519/215288941-aaecef2f-b308-45a7-a79c-8c1e4d233c13.mp4
In-game (sorry, can't use my own town tune here, I reset the other day)
https://www.youtube.com/watch?v=XIn29AYQRQ8
I achieved these changes by using a 1000hz low-pass filter, as well as a -2DB amplification, both in Audacity My main two reasons for wanting this change is that A. the current samples are quite harsh on the ears, and B. as the title suggests, the current samples do not sound like how they do in-game