Hi, i may be mistaken and this is correct behaviour but when i change shader to UI\Additive my material becomes more white and has transperency. This also can be seen in example materials. Is this correct behavior or it can be fixed? I just want to have 1 to 1 color from sprite
Hi, i may be mistaken and this is correct behaviour but when i change shader to UI\Additive my material becomes more white and has transperency. This also can be seen in example materials. Is this correct behavior or it can be fixed? I just want to have 1 to 1 color from sprite