mob-sakai / ParticleEffectForUGUI

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
MIT License
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Material color is more white and has transperency #247

Closed apelih24 closed 1 year ago

apelih24 commented 1 year ago

Hi, i may be mistaken and this is correct behaviour but when i change shader to UI\Additive my material becomes more white and has transperency. This also can be seen in example materials. Is this correct behavior or it can be fixed? I just want to have 1 to 1 color from sprite image

apelih24 commented 1 year ago

Reproduce on Unity 2021.3.9f1

enpiech commented 1 year ago

Reproduce on Unity 2022.3.5f1

mob-sakai commented 1 year ago

Yes, this is a Unity specification. For example, the Mobile/Particles/Additive shader looks the same.