Closed mob-sakai closed 11 months ago
It gets reflected when UIParticle is selected. If you are using the following features, the material for ParticleSystem and the material for rendering are different instances:
:tada: This issue has been resolved in version 4.5.1 :tada:
The release is available on GitHub release
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It gets reflected when UIParticle is selected. If you are using the following features, the material for ParticleSystem and the material for rendering are different instances: