Tested with version 4.6.2, unity versions 2021.3.11f1 and 2021.3.34f1.
Open demo scene. Uncheck play on awake on any particle system. Expected result: when you hit play, there are no particles. Observed result: checkbox doesn't do anything, particle systems start emitting on awake.
There are obvious workarounds to this, like calling Stop or disabling the gameobject, but I thought I should report it anyways.
Tested with version 4.6.2, unity versions 2021.3.11f1 and 2021.3.34f1.
Open demo scene. Uncheck play on awake on any particle system. Expected result: when you hit play, there are no particles. Observed result: checkbox doesn't do anything, particle systems start emitting on awake.
There are obvious workarounds to this, like calling Stop or disabling the gameobject, but I thought I should report it anyways.