mob-sakai / ParticleEffectForUGUI

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
MIT License
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Size of the Shape Gizmo #302

Open iMobCoding opened 7 months ago

iMobCoding commented 7 months ago

Am I doing something wrong when creating particles so my Shape Gizmo is always out of scale? Depending on the Canvas mode, here are the results, no matter which Auto Scaling Mode I choose:

Screen Space - Camera: image

Screen Space - Overlay: image

Environment (please complete the following information):

mob-sakai commented 6 months ago

I plan to experiment with supporting this in v5.