mob-sakai / ParticleEffectForUGUI

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
MIT License
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Special effects position adaptation problem #337

Open Jax-XTJ opened 1 month ago

Jax-XTJ commented 1 month ago

I encountered an adaptation problem. I adapted Effect in Unity on the Windows side, and the effect was very good. It can adapt the size and position at different resolutions, but there was a problem with Unity on the mac side. The position of the effect will be offset due to different resolutions. This is the setting of my UIPaticle.

20241021-120934

UnityVersion:2022.3.34f1c1 Mac is the apple chip version

mob-sakai commented 1 month ago

Thank you for your reporting! Could you please attach a minimal project (included Assets, Packages and ProjectSettings directories) that reproduces the issue? Of course, you don't need to include any secret assets from your project. Feel free to use free assets instead.

repos

mob-sakai commented 3 weeks ago

Depending on your ParticleSystem.scalingMode, you may need to adjust the Position Mode or Auto Scaling Mode settings.