Open Jax-XTJ opened 1 month ago
Thank you for your reporting!
Could you please attach a minimal project (included Assets
, Packages
and ProjectSettings
directories) that reproduces the issue?
Of course, you don't need to include any secret assets from your project. Feel free to use free assets instead.
Depending on your ParticleSystem.scalingMode
, you may need to adjust the Position Mode
or Auto Scaling Mode
settings.
I encountered an adaptation problem. I adapted Effect in Unity on the Windows side, and the effect was very good. It can adapt the size and position at different resolutions, but there was a problem with Unity on the mac side. The position of the effect will be offset due to different resolutions. This is the setting of my UIPaticle.
UnityVersion:2022.3.34f1c1 Mac is the apple chip version