Closed novavision closed 4 months ago
@novavision Thank you for your reporting! Unfortunately, I don't have that device...
Are you using Default-UI shader for the icons?
I am not 100%, but most likely there is some issue with Vulkan => Adreno 509. Not many devices use Adreno 509, I also don't have any of this list but maybe you can give some advice where to start searching the reason?
For example, downgrade the "Graphic API" in the project settings to "OpenGL ES 3.0".
Did you enable the camera HDR option?
We have the same issue.
On these devices app crashes sometimes with SoftMask:
Motorola g7 play, Xiaomi redmi note 5, Lenovo tab p11, Redmi 5 Plus - most of them Adreno 506-509, one is Adreno 610
Redmi Note 8T - not crashes it is Adreno 610.
On samsung s21, lg k61 there is no crash but there is an error:
allocation 0x0xc000000000000000 already registered @ ./Runtime/GfxDevice/opengles/DataBuffersGLES.cpp:233 size 4096; now calling from ./Runtime/GfxDevice/opengles/DataBuffersGLES.cpp:233 size 4096?
Coffee.UISoftMask.SoftMask:UpdateMaskTexture()
Coffee.UISoftMask.SoftMask:UpdateMaskTextures()
UnityEngine.UI.ScrollRect:SetNormalizedPosition(Single, Int32)
And with crash on Android devices we get this stack trace
Fatal Exception: Tombstone : Version '2021.3.8f1 (b30333d56e81)', Build type 'Development', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
Build fingerprint: 'xiaomi/whyred/whyred:9/PKQ1.180904.001/V11.0.3.0.PEIMIXM:user/release-keys'
Revision: '0'
ABI: 'arm64'
Timestamp: 2022-09-27 12:27:21+0300
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
Cause: null pointer dereference
x0 00000007f2c60000 x1 0000000000000000 x2 0000000000360150 x3 00000007f2c60000
x4 0000000000360150 x5 00000007f2fc0150 x6 0000000000000002 x7 0000000000100900
x8 000000000000000c x9 0000000000000000 x10 000000000000006c x11 0000000000000000
x12 000000009d03800a x13 0000000000000000 x14 0000000000008004 x15 000000780db15400
x16 00000078da9b3838 x17 000000796ed77f70 x18 00000007f2c60000 x19 000000780cffa980
x20 0000000000000000 x21 0000000000000000 x22 000000780cfe5d08 x23 0000007743fdcccc
x24 000000000000002c x25 0000000000360150 x26 0000000000000000 x27 0000000000000002
x28 0000000000000000 x29 000000780b5fec00
sp 000000780b5feb40 lr 00000078da6f8d48 pc 000000796ed78058
#00 pc 0x1e058 libc.so (memcpy + 232)
#01 pc 0x1d0d44 libGLESv2_adreno.so ((EsxVertexArrayObject::UpdateInternalVbos(EsxDrawDescriptor const*, unsigned int, EsxAttributeDesc const*) + 1644)
#02 pc 0x3374f4 libGLESv2_adreno.so ((A5xVertexArrayObject::CalcVfdRegs(EsxDrawDescriptor const*, A5xVfdRegs*, int) + 892)
#03 pc 0x34ff54 libGLESv2_adreno.so ((A5xContext::ValidateState(EsxDrawDescriptor const*) + 1212)
#04 pc 0x33c820 libGLESv2_adreno.so ((A5xContext::HwValidateGfxState(EsxDrawDescriptor const*) + 16)
#05 pc 0x115158 libGLESv2_adreno.so ((EsxContext::ValidateGfxState(EsxDrawDescriptor const*) + 1968)
#06 pc 0x10c644 libGLESv2_adreno.so ((EsxContext::DrawElementsInstanced(EsxPrimType, unsigned int, EsxPixType, void const*, unsigned int, int) + 972)
#07 pc 0x897d54 libunity.so (GfxDeviceGLES::DrawBufferRanges(GfxBuffer*, unsigned int, GfxBuffer* const*, unsigned int const*, int, DrawBuffersRange const*, int, VertexDeclaration*, unsigned long, int) + 620)
#08 pc 0x7a60bc libunity.so (SinglePassStereoSupportExt::DrawBuffersStereo(GfxBuffer*, unsigned int, GfxBuffer* const*, unsigned int const*, int, DrawBuffersRange const*, int, VertexDeclaration*, unsigned long) + 168)
#09 pc 0x89e130 libunity.so (GfxDeviceGLES::DrawBuffers(GfxBuffer*, unsigned int, GfxBuffer* const*, unsigned int const*, int, DrawBuffersRange const*, int, VertexDeclaration*) + 380)
#10 pc 0x9f8428 libunity.so (GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) + 30924)
#11 pc 0x9f894c libunity.so (GfxDeviceWorker::RunExt(ThreadedStreamBuffer&) + 44)
#12 pc 0x9f8914 libunity.so (GfxDeviceWorker::Run() + 140)
#13 pc 0x9f0944 libunity.so (GfxDeviceWorker::RunGfxDeviceWorker(void*) + 4)
#14 pc 0x370c20 libunity.so (Thread::RunThreadWrapper(void*) + 796)
#15 pc 0x90328 libc.so (__pthread_start(void*) + 36)
#16 pc 0x23a28 libc.so (__start_thread + 68)
@mob-sakai maybe it helps
This bug happens only when app is opened from inactive state and canvas refresh occurs
Describe the bug We just get a bug report from one of our user about missing icons textures, everywhere, where SoftMask is used.
To Reproduce We can't reproduce it on our devices, but this user device is: ZenFone 5 (ZE620KL) (ASUS_X00QD) Android 9.0 (Pie), ZenUI 5 Chipset | Qualcomm SDM636 Snapdragon 636 (14 nm) CPU | Octa-core (4x1.8 GHz Kryo 260 Gold & 4x1.6 GHz Kryo 260 Silver) GPU | Adreno 509
Expected behavior A clear and concise description of what you expected to happen.
Screenshots
Environment (please complete the following information):
Additional context Everything works well in iOS devices, and out test Android devices. For now only ZenFone 5 user reported the issue.