Closed swoy45 closed 2 months ago
Same issue with me.
The parent circle SoftMask is affecting the parent image (yellow bar), allowing it to show the child image (owl).
The yellow bar covers completely the bottom part of the owl:
With the SoftMask, part of the yellow bar is made transparent, showing parts of the owl :
Hi, I'm also experiencing this bug while trying to use multiple nested softmask, I'm using 1.0.2
I tried on DemoScene (Duplicate a nested softmask within parent mask) and this also happen.
Describe the bug When i'm using masked viewport with several children which are same-level in hierarchy and each of them has a soft mask they will use same-level mask buffer. Most of the time it wouldn't be noticeable because objects don't touching each other but when some of them need to be moved their masks could collapse and affect masked sprites of each other. So the option to isolate buffer layers could solve this problem.
To Reproduce Steps to reproduce the behavior:
Expected behavior Ability to control layers in mask buffer.
Screenshots
Environment (please complete the following information):