I've figured out that I need to add any custom SoftMaskable shaders to the "Always Included Shaders" list in Project Settings->Graphics (due to the use of Shader.Find in the source code). I think it would be good to get this added to the documentation to save future people like myself a little time :)
I've figured out that I need to add any custom SoftMaskable shaders to the "Always Included Shaders" list in Project Settings->Graphics (due to the use of Shader.Find in the source code). I think it would be good to get this added to the documentation to save future people like myself a little time :)