Closed buihuuloc closed 5 years ago
Hi @buihuuloc
Tell me more information of your project. And, can you submit a screenshot?
It only happens on Android. It works perfectly on iOS. :(
I sent you a video via email
Hey there. I don't know if this one has been solved but I think I encountered the same issue. The mask is perfectly fine in Scene view while a tiny offset is visible in Game view. Any idea on what I missed here?
Edit: zoom in the screenshot to better see the offset.
Hi @lvictorino Can you submit a small project that can reproduce the issue?
Does the issue also occur in player builds?
Hey @mob-sakai while trying to reproduce it in a fresh project, I found the issue. My canvases are all contained in an empty GameObject. That object had a very small offset that was, somehow, applied to the mask position even if the canvas containing the mask is defined as screen overlay. Removing that offset in the parent GameObject fixed it. Sorry for the useless question. I hope it helps.
@lvictorino Thanks!
@lvictorino Please submit a project that can reproduce the issue just in case. :)
Here you go. The top object (the one that contains the canvas) is messing everything. If you change the position to zero, everything is back to normal.
@lvictorino Thanks to your help, the bug will be fixed. :)
awesome thanks!
I am using the newest SoftMask version