Closed SquareLi closed 5 years ago
Hi @SquareLi
Oh, sorry. I will fix it later, but I cannot test on ios now...
Is Canvas Render Mode
ScreenSpace - Overlay
?
Reproduced with : 2018.2.x Editor(Mac) Not reproduced with : 5.5.x Editor(Mac), 2017.x Editor(Mac), 2018.1.x Editor(Mac)
[Edited] After repeating the test, the issue is no longer reproduced... why?
I'm ready for test on iOS!
iPhone6s XCode9.4 iOS 11.4.1
Reproduced with : 5.5.x, 2017.1.x, 2018.1.x, 2018.2.x
Sorry I didn't have time to check this in the past few days. Regarding the Canvas, i believe both world space and overylay have the problem. I dont see this issue on Editor on Mac. It only happens on ios devices for me.
Reproduced with : 5.5.x Editor & Runtime(Windows/DX11), 5.5.x Runtime(Mac/OpenGL4.1)
Hello! The issue in overlay mode is fixed, but the ScreenSpace-Camera mode still has the issue.
I added a feature that the UIEffectCapturedImage can use any camera instead of just main camera. Not sure if that's the reason, but your fix seems to only work when the canvas of the component is overylay.
It did not reproduce in demo scene...
I test in develop branch, build with 2018.2.5f1/XCode9.4, run on iPhone6s/iOS 11.4.1.
Auto Graphics API
is enable.
Do you have a reproducible project?
I will try to make a test project tomorrow. It's really odd that it's upside down on some scenes, and totally fine on others. Thanks for looking into it!
It's working fine on Android and unity Editor, the issue only exists on ios.
Unity 2018.2.5f1 XCode9 iOS 11.4.1